Inspiration
- We enjoy music and gaming
- Inspired by DDR's game play and wanted to convert it to an 8-bit keyboard play-style game
What it does
- Outputs arrows down the screen based of the rhythm of the song played
- User must press the correct arrow key of the arrow/arrows that hit the designated area in order to increase score
- Trackers past and current users' score in a leaderboard
How we built it
- Using Java and Javascript
- Using the libgdx framework
Challenges we ran into
- Getting and passing music/sounds throughout the program
- Scaling the animations and backgrounds
- Getting the server to run on the Google Cloud server
Accomplishments that we're proud of
- Getting the animations to link with the sound -Getting the animations moving
What we learned
- How to animate with libgdx
- How to to get the server to run on the Google Cloud server
- How to get players into rooms
What's next for Dino-beats
- Advance the animations
- Allow users to play multiplayer online and/or locally

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