Inspiration

Our Deception game project was inspired by Among Us, Mafia, and Skribbl.io, and its unique gameplay style that evolves in real-time.

What it does

Deceptions brings people together with fun gameplay, increasing connections

How we built it

with flet framework, reading through the documentation

Challenges we ran into

API, server hosting, formatting the UI properly

Accomplishments that we're proud of

A working game using local servers.

What we learned

how to use flet framework, fast API, how to use flet for UI design, and work in a team

What's next for Deception

Hopefully will transfer from a web game to uploading this game in the Google Play/App store.

Rules of Deception

  • At the beginning of each round, each player receives a word.
  • Liars receive a part of the word.
  • All players will discuss who they think is/are the Liar(s) without revealing the actual word.
  • After the discussion, all players must vote on who they think the Liar(s) is/are.
  • If all Liars are voted out, the game ends, and the Players win.
  • If any Liars remain, the game continues to the next round with a new word.
  • If the number of Liars is equal to the number of Players, the Liars win.

Social Media Submission Link

https://www.instagram.com/reel/C-z1tlkyvfd

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