Inspiration
I've always wanted to make a game with the main weapon being a scythe.
What it does
You walk around a vast desolate land while swinging a scythe.
How we built it
I used Unity and C#
Challenges we ran into
Not being able to figure out the conditions for my swinging animation. Not being able to find a model and figure how to replace my sphere player model and maintain the movement script. Also just not being very knowledgeable about this.
Accomplishments that we're proud of
I'm proud that I was able to figure out a movement script and terrain. It might be bad, but I think it's a start.
What I learned
I learned a lot about how things work in Unity and a lot about where things are/
What's next for Dark Green Hills
Maybe improvement to the animation since I can only make it swing all the time and not when certain conditions are met.


Log in or sign up for Devpost to join the conversation.