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Project Title: ClassLink VR: Bridging the Classroom Gap with AR/AI

Project Description: ClassLink VR is a revolutionary application designed to ensure hospitalized children stay connected to their education and classmates through immersive virtual reality. Utilizing ShapeXR for intuitive prototyping and design, I created a virtual classroom environment that blends AR and AI technologies, allowing children to actively participate in lessons and collaborate with peers from their hospital rooms.

Our platform includes features such as:

Interactive 3D Models: Students can explore concepts like the human heart in an engaging, hands-on way. Real-Time Connectivity: Seamlessly interact with teachers and classmates for an inclusive learning experience. Classroom Portal: A magical transition from the hospital to the classroom environment through a virtual gateway. How It’s Built: ClassLink VR leverages ShapeXR for quick and immersive environment prototyping, making it easier to design realistic classroom settings. Unity, combined with VR SDKs, powers the interactive features, while AI-driven components ensure real-time engagement and content delivery.

This project demonstrates how technology can overcome barriers to education, transforming isolation into connection and empowering young learners to thrive in any circumstance.

Inspiration: Every child deserves the chance to learn and grow, no matter their circumstances. ClassLink VR was inspired by the resilience of children facing medical challenges and the need for innovative tools to keep them connected to their classrooms and communities.

Built With

  • shapexr
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