Inspiration

Our inspiration were old 80s-90s games that were made from scratch with intricate controls.

What it does

You are in charge of the cargo ship viewed from the radars point of view. You must avoid enemy attack to withhold cargo integrity.

How we built it

We built this game in python using simplegui library. We made out own physics and game rules to achive our goals. We also used codeskulptor to be able to work together on the project.

Challenges we ran into

We had some trouble getting the collision system working properly but after a bit of trouble shooting we were able to put it together the way we wanted.

Accomplishments that we're proud of

We are proud of our physics system and that we were able to deliver such a game without using and engines.

What we learned

We learned a lot about our collision systems, physics and game time mechanics to set up the environment for the player to play.

What's next for Cargo

Better design of cargo ship and a step by step level design possibly with back story.

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