Inspiration

The inspiration for this project came from our fascination with observation games and cognitive challenges. We wanted to create a game that was simple to understand but difficult to master, appealing to a wide range of players. The idea of combining observation with a time constraint was particularly intriguing, as it adds an extra layer of excitement and urgency.

What it does

This is basically a game that allows players to pick cards in the order that they want, after which the cards will shuffle, and flip. The user then needs to guess the cards in the correct order that they picked.

How we built it

We built it using React, JavaScript and a few libraries.

Challenges we ran into

One of the main challenges we faced was ensuring the shuffling mechanism was both random and visually trackable. We wanted players to feel they could follow the cards' movements without making it too easy. Balancing the difficulty level was another challenge, as we needed to make the game engaging for both casual and more competitive players. Additionally, implementing the timer without causing unnecessary stress was a key consideration.

Accomplishments that we're proud of

We are really proud of the 3d flip animation that we created using frame motion.

What we learned

We learned a lot about web development, deployment and popular web development technologies.

About the Project

Our project is an observation-based card game, with two different playing modes, that challenge players to recall the order of three randomly numbered cards after they have been shuffled and hidden. The game combines elements of focus, observation, and time pressure to create an engaging and rewarding experience.

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