Inspiration

Opportunity to share art and culture in an immersive environment. Interacting with objects that museum visitors are typically not allowed to touch

What it does

Engage with art and artifacts Examine fine details, materials (granite, oil on canvas, etc.) by zooming in and picking up objects

How we built it

Built using Unity and HoloLens Implemented custom gestures and voice commands

Challenges we ran into

memory issues prompted by high fidelity assets

Accomplishments that we're proud of

Custom gestures, implementing controls in an intuitive way, multiplanar space

What we learned

How to work with high fidelity assets

What's next

Smithsonian project, more implementing of intuitive interfaces and storytelling

Built With

Share this project:

Updates