Inspiration
A teacher's physics tool, used to generate problems. We thought it'd be interesting to create a simulation.
What it does
Simulates bouncing balls with user-defined parameters, with a GUI.
How we built it
Python, graphics.py, VS Code LiveShare collaborative editing
Challenges we ran into
We had to debug a few parts for literal hours at a time; Python context is very frustrating.
Accomplishments that we're proud of
The menu flows very smoothly, and the play button transforms to a stop when needed.
What we learned
Python is very context-sensitive; the laws of physics are relatively complicated.
What's next for Ball Physics Sandbox Tool
Add forces other than gravity; model more situations.
Built With
- graphics.py
- python



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