Inspiration

A mutual love for games and spooky atmospheres.

What it does

A short (5 level) precision platformer.

How we built it

Project made with free assets in Godot.

Challenges we ran into

Initially, the scope of our project was way too large for Godot beginners, and a lack of team communication only exacerbated the issue.

Accomplishments that we're proud of

This is the first project we've made in Godot that we're actually proud of. Last year we submitted another Godot project that barely functioned.

What we learned

The importance of managing scope, time, and properly dividing work between teammates.

What's next for Coriander's Quest

Likely nothing, but the personal success we've had will hopefully carry us through additional Godot projects.

Built With

  • gdscript
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