Inspiration
Everyone wants to make games. Unfortunately, the barrier to entry is very high. That's where AXIOM comes in!
What it does
An all in one platform to create sprites, music, sound effects, and code for your games. You can then deploy and share games with the press of one button.
How we built it
We used Next.js 16 with React 19 and TypeScript for the app, connecting Claude Sonnet to an MCP server that exposes over 20 tools via the Vercel AI SDK. Each tool allows the user to request game assets and game development processes in natural language, web search for real-time reference and inspiration. The UI is built with Tailwind CSS and Dockview for a game-engine-style layout. Multiplayer is powered by PartyKit, 3D rendering by Three.js, and audio generation by ElevenLabs.
Challenges we ran into
Getting the whole game to run in a virtual sandbox that the AI has access to, and can generate files for was difficult at many points through this process.
Accomplishments that we're proud of
The fact we integrated networking and multiplayer functionality that allows users to make games and play them with friends without knowing how to even code at all. Everything can be done in less than 10 minutes.
What we learned
Making games is SO addicting. At so many points during this process we all just ended up vibe coding games instead of working on the actual app.
What's next for Axiom
We really hope to develop out the idea further, perhaps refining the 3D game development process to add rigging, animating, etc.
Built With
- anthropic
- claude
- elevenlabs
- gemini
- mcp
- meshy
- next
- phaser.js
- tailwindcss
- three.js
- typescript




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