Inspiration

1) I have been a fan of multiplayer shooter games. Making one is a dream come true.

What it does

2) 2 jets move around the map to dodge asteroids and incoming enemies. The one that dies first loses.

How we built it

3) Through ice brewed coffees and ice creams.

Challenges we ran into

4) Debugging the animation to display decreasing live count 5) Debugging on why the number of hearts (lives) can't increase. [Failed]

Accomplishments that we're proud of

6) Being able to debug the first major bug. Wasted 3 hours. 7) Discarding the second bug. Pure satisfaction

What we learned

8) Get some sleep. I did not sleep at night when making this project so I can not think on the following morning. 9) Add comments to your code or some kind of journal log. Revisiting the project after being away may cause some people to forget what they do last on the program.

What's next for Avoid the Asteroids

10) Bosses. Power ups. More enemies and scoring system.

Built With

  • scratch
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