Inspiration

We are passionate to help children with autism with their development and ease their learning journey. Each child expresses behaviors differently and are talented in different areas. Overall, we are interested in providing support for their talents and helping them ease their repetitive behaviors that cause them stress through the activities we present through our app.

What it does

Some repetitive behaviors can be harmful for the child and the people around them. Because of this, it is important for early intervention in children developmentally. We have created Autiquest, a mobile app which will help the child by reinforcing positive behaviors using an interactive format to guide them to progress to success. Autiquest utilizes user feedback to generate various activities for the development of the children in different age groups which will help with the enrichment and development of the child.This will ease the child through environmental, social and sensory stressors that they face.

How we built it

To build this app, we used XML and Kotlin to develop our idea into a layout that is easily accessible for both kids and parents. For the kids version of the app, there is a game layout that makes it fun for the kids and motivates them to complete the activities that will help with their development. For the parents version of the app, there is more information involved to help the parent with understanding their child better and receiving advice on how they will be able to help with the child development through the use of the activities on the app. Additionally, we used Figma to create the outlines for the app itself along with designing it and using the components of UI/UX design to enhance the arrangement of our app.

Challenges we ran into

Some challenges we faced during this process included exporting the code. While we were exporting out our code from Figma to XML, a lot of the code didn’t go through and work, so we had to hard code our XML and Kotlin code, which took a lot longer than expected. Furthermore, we struggled with the Figma layouts, as they kept glitching, so we were forced to redo a lot of formatting. A lot of features in Figma weren’t able to be directly translated into code, so a lot of restructuring and recoding had to be done to get to our desired output. While the process was hard, we learned a lot through these challenges and hope to keep improving our app in the future.

Accomplishments that we're proud of

Through working on this project, it was rewarding for us when we were able to have the code completely run through in the formats we liked. We were also satisfied that we were able to completely give an example of what an activity would look like and present it on a phone. We hope that these activities can be used to help children with autism with their development along with supporting their families during the process.

What we learned

Through designing and coding our mobile app we learned to be stubborn with the coding and correctly format our code to how we would envision for the project to come to be. Additionally, we learned to improve upon the version we pictured. These challenges allowed us to explore, learn, and improve different aspects of designing and coding.

What's next for Autiquest

We plan on fully animating the game, which will allow the child to have an even more interactive experience with the app. We also plan to use our user feedback to ensure that the child is able to receive a personalized developmental journey. This development will allow the child to not be stressed while learning and feel a connection to the animation which can reduce stress and anxiety. We also plan to continue developing the parent and child versions of the app to make it more curated for the user. The planets on the game screen can also have rewards to help the child be motivated with their developmental progress. Overall, we strive to help the child with Autiquest by helping them destress to progress towards success.

Built With

  • canva
  • figma
  • kotlin
  • xml
Share this project:

Updates