Inspiration
I was originally inspired from the games I have played with my brother. The AI had
What it does
Right now its only a part of a game, where a potential conflict is introduced. A player can talk to the NPC using mic or typing.
How we built it
I built it using Unreal Engine and Convai.
Challenges we ran into
There were many challenges I ran into. For some reason my completer glitches a lot, which created many troubles along the way. Additionally, there wasn't much time (just a day) to create a complete game.
Accomplishments that we're proud of
I a glad that I learned to much and was able to create so much in a little period of time.
What we learned
I learned the basics of Unreal Engine's blueprint coding, and much more.
What's next for AI Conversations Game
I plan on adding something where AI NPCs can not only talk to the player, but each other as well. I plan on completing this game to something that is finished and publishable.
Built With
- convai
- unreal-engine
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