Inspiration

We wanted to develop a creative way to teach users about home an auto safety.

What it does

Our application uses Virtual Reality to present a player with situations and choices related to home safety.

How we built it

We used the Unity game engine to code and build the game so it could be run in an Oculus Quest.

Challenges we ran into

We had multiple hardware issues since their are multiple versions of the Oculus.

Accomplishments that we're proud of

We were able to create and model a kitchen and living room scene.

What we learned

We learned how to export a game in Unity to a VR system.

What's next for A Thing Or Two

More levels could be added to our current project as well as adding a "Driver Safety" section to the game.

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