Inspiration
We wanted to develop a creative way to teach users about home an auto safety.
What it does
Our application uses Virtual Reality to present a player with situations and choices related to home safety.
How we built it
We used the Unity game engine to code and build the game so it could be run in an Oculus Quest.
Challenges we ran into
We had multiple hardware issues since their are multiple versions of the Oculus.
Accomplishments that we're proud of
We were able to create and model a kitchen and living room scene.
What we learned
We learned how to export a game in Unity to a VR system.
What's next for A Thing Or Two
More levels could be added to our current project as well as adding a "Driver Safety" section to the game.
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