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Imagine playing hide & seek, just as you remeber when you where little, but on a much larger scale on your mobile. Play it in a park, in a city, or even a country. Group up and find a hidden player.
A board game with dynamic game pieces. These pieces talk, move and react to the game state i.e. falling over when they are beaten, or crying (sound effect) out when loosing a life.
Program a network service, which automatically gathers information from devices about their current energy consumption.