You can now easily request access to managed capabilities for your App IDs directly from the new Capability Requests tab in Certificates, Identifiers & Profiles > Identifiers. With this update, view available capabilities in one convenient location, check the status of your requested capabilities, and see any notes from Apple related to your requests. Learn more about capability requests.
Demystify code signing and its importance in app development. Get help troubleshooting code signing issues and ensure your app is properly signed for distribution.
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Forums topic: Code Signing
Forums subtopics: Code Signing > General, Code Signing > Certificates, Identifiers & Profiles, Code Signing > Notarization, Code Signing > Entitlements
Forums tags: Code Signing, Signing Certificates, Provisioning Profiles, Entitlements
Developer Account Help — This document is good in general but, in particular, the Reference section is chock-full of useful information, including the names and purposes of all certificate types issued by Apple Developer web site, tables of which capabilities are supported by which distribution models on iOS and macOS, and information on how to use managed capabilities.
Developer > Support > Certificates covers some important policy issues
Bundle Resources > Entitlements documentation
TN3125 Inside Code Signing: Provisioning Profiles — This includes links to the other technotes in the Inside Code Signing series.
WWDC 2021 Session 10204 Distribute apps in Xcode with cloud signing
Certificate Signing Requests Explained forums post
--deep Considered Harmful forums post
Don’t Run App Store Distribution-Signed Code forums post
Resolving errSecInternalComponent errors during code signing forums post
Finding a Capability’s Distribution Restrictions forums post
Signing code with a hardware-based code-signing identity forums post
New Capabilities Request Tab in Certificates, Identifiers & Profiles forums post
Isolating Code Signing Problems from Build Problems forums post
Investigating Third-Party IDE Code-Signing Problems forums post
Determining if an entitlement is real forums post
Code Signing Identifiers Explained forums post
Mac code signing:
Forums tag: Developer ID
Creating distribution-signed code for macOS documentation
Packaging Mac software for distribution documentation
Placing Content in a Bundle documentation
Embedding nonstandard code structures in a bundle documentation
Embedding a command-line tool in a sandboxed app documentation
Signing a daemon with a restricted entitlement documentation
Defining launch environment and library constraints documentation
WWDC 2023 Session 10266 Protect your Mac app with environment constraints
TN2206 macOS Code Signing In Depth archived technote — This doc has mostly been replaced by the other resources linked to here but it still contains a few unique tidbits and it’s a great historical reference.
Manual Code Signing Example forums post
The Care and Feeding of Developer ID forums post
TestFlight, Provisioning Profiles, and the Mac App Store forums post
For problems with notarisation, see Notarisation Resources. For problems with the trusted execution system, including Gatekeeper, see Trusted Execution Resources.
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Quinn “The Eskimo!” @ Developer Technical Support @ Apple
let myEmail = "eskimo" + "1" + "@" + "apple.com"
Topic:
Code Signing
SubTopic:
General
Tags:
Entitlements
Provisioning Profiles
Signing Certificates
Code Signing
Hi,
I'm trying to create a FairPlay Streaming Certificate for the SDK 26.x version.
Worth to mention that we already have 2 (1024 and 2048) and we only have the possibility to use our previous 1024-bit certificate (which we do not want because we want a 2048 cert)
Our main issue is that when I upload a new "CSR" file, the "Continue" button is still on "gray" and cannot move forward on the process.
The CSR file has been created with this command:
openssl req -out csr_2048.csr -new -newkey rsa:2048
-keyout priv_key_2048.pem
-subj /CN=SubjectName/OU=OrganizationalUnit/O=Organization/C=US
Some help will be appreciated.
Thanks in advance
Best,
Hi,
My certificates expired and I created new ones.
But now Xcode shows me in Apple Accounts status of Mac App Distribution that the Missing Private...
Howto fix the missing private key?
I need to sign a .pkg for upload with Transporter.
Further I generated a CSR for App License Delivery ALD certificates.
https://developer.apple.com/help/account/certificates/create-a-certificate-signing-request/
And with App Store Connected I created new certificates.
In Xcode I had to remove the Apple Account and add it again, after altering currency. This procedure was described somewhere because Xcode was not able to connect my account. This is fixed now.
We have a command line script that runs xcodebuild to make an archive, then runs xcodebuild again to export the archive to make an ipa, and then runs "altool --validate-app" to check that everything will be fine for a subsequent upload to the app store. This has been working fine for a few years but recently stopped working and we cannot figure out why.
The validation fails with this error:
ERROR: [altool.105912F20] Validation failed (409) Invalid Provisioning Profile. The provisioning profile included in the com. bundle [Payload/.app] is invalid. [Missing code-signing certificate]. A distribution provisioning profile should be used when uploading apps to App Store Connect. (ID: )
The project is configured with 'Automatically manage signing' unchecked, and the profile was created on developer.apple.com/account/resources/profiles and the matching profile magically appears in the "Provisioning Profile" drop down in Xcode.
The profile was created with two certificates checked, but examining the embedded.mobileprovision profile that ends up in the compiled ipa payload it appears to contain 19 certificates (probably all of them for this org?).
Is there a way to find out which certificate is missing exactly? And once identified is it a case of adding it to the profile used during compilation to fix this?
Ancillary question: why does the embedded.mobileprovision file contain so many certificates, and how does xcodebuild decide which ones it includes there?
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
I can't upload my macOS app to app store connect.
Each time i try to upload, i see this message:
Provisioning profile failed qualification
Profile doesn't support App Groups.
An empty app without an app group uploads fine, but if i add an app group to it, it does not upload.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Entitlements
Notarization
Signing Certificates
Code Signing
Hello!
I need help with the following issue.
I can't create a provisioning profile.
The following error message appears:
The following devices are either already present and have not been modified, or they contain invalid identifiers.
I'm a beginner and have been struggling with this issue for a month and a half.
Any help would be appreciated.
Hi everyone!!
I am submitting an App for Notarization for the first time, I have several attempts, some returned invalid and other show In Progress for more than 8 hours.
Is that normal?
I addressed the issues that make the other ones Invalid.
Thanks so much!
We are trying to notarize a MacOS app on our paid developer business account for the past 3 weeks. After many hours of processing, we received the following error:
Team is not yet configured for notarization. Please contact Developer Programs Support at developer.apple.com under the topic Development and Technical / Other Development or Technical Questions.", "statusCode": 7000,
Has anyone else experienced this issue and if so, how was it resolved?
We have reached out to support to ask them to enable this configuration and received no reply.
Any advice or guidance would be appreciated.
Hi, I'm running into a weird notarization issue and wanted to see if anyone else has seen something similar.
I have one main macOS app that keeps doing the following:
The notarization sits in "In Progress" for a few days
Then it flips to "Rejected" with error code 7000
The notarytool log shows no issues and no ticket info
At the same time, smaller test apps on the same Apple Developer account notarize. They do take around 2-3 days though.
So it doesn't seem like an account or certificate problem. It looks like something about this specific app causes it to go into a long review and then fail with that vague 7000 error.
The app is fairly large (Python + Qt, lots of bundled libraries), so I'm wondering if that triggers deeper scanning or some kind of policy check.
Has anyone else seen:
Multi day notarization jobs?
Error 7000 that only affects one particular app?
Rejections with no "issues" listed?
If so, did you find a way around it?
Also for context, my Apple Developer account was created recently
I have contacted Apple Support already but no response yet and it's been 6 days.
Thanks!
Topic:
Code Signing
SubTopic:
Notarization
Hi, I have an app built in Unity that I am trying to sign an notarize for distribution. I can successfully codesign the app and it runs properly. But after successfully notarizing the app, the app stops opening.
My process is as follows:
# codesign the app. omitting "--deep" "--option runtime" or both will result in notarization failing
codesign --force --deep --verify --verbose --option runtime --sign "Developer ID Application: ORG NAME (ZZZZZZZZZ)" path/to/app.app
# create notarization submission zip
/usr/bin/ditto -c -k --keepParent path/to/app.app path/to/app.zip
# submit for notarization
xcrun notarytool submit --wait path/to/app.zip -v --apple-id apple@id.com --password "aaaa-aaaa-aaaa-aaaa" --team-id "ZZZZZZZZZ"
Notarization seems to succeed. Running:
spctl -a -vvv -t install path/to/app.app
-returns:
path/to/app.app: accepted
source=Notarized Developer ID
origin=Developer ID Application: JOHN DOE (ZZZZZZZZZ)
The Problem:
Before code signature, the app runs normally
After code signature, the app runs normally
After notarization, the app hangs indefinitely on opening. It stays in the Dock until force quit. The app does not create its main window. There are no Gatekeeper warnings or pop-up windows.
Additional Information:
The second time I attempt to open the application I get a pop-up warning me that the app was force-quit while opening windows.
This happens whether or not I have used xcrun stapler to staple the notarization to the app
This happens whether I run the app from the terminal, by double clicking on the .app package, or by running the Unix Executable within Contents/MacOS/
Any idea how I can debug this and figure out what's going wrong? Any help would be greatly appreciated.
Hi!
I've been scratching my brain for a few days now to no avail.
I have a Perl project that I need to embed within my app. Perl includes a pp command (https://metacpan.org/pod/pp) which takes the runtime binary and then slaps the Perl code at the end of the binary itself which in brings some woes in a sense that the binary then needs to be "fixed" (https://github.com/rschupp/PAR-Packer/tree/master/contrib/pp_osx_codesign_fix) by removing the linker-provided signature and fixing LINKEDIT and LC_SYMTAB header sections of the binary.
Nevertheless, I've successfully gotten the binary built, fixed up and codesigned it via codesign -s '$CS' mytool (where $CS is the codesigning identity). I can verify the signature as valid using codesign -v --display mytool:
Identifier=mytool
Format=Mach-O thin (arm64)
CodeDirectory v=20400 size=24396 flags=0x0(none) hashes=757+2 location=embedded
Signature size=4820
Signed Time=5. 1. 2026 at 8:54:53 PM
Info.plist=not bound
TeamIdentifier=XXXXXXX
Sealed Resources=none
Internal requirements count=1 size=188
It runs without any issues in Terminal, which is great.
As I need to incorporate this binary in my app which is sandboxed, given my experience with other binaries that I'm including in the app, I need to codesign the binary with entitlements com.apple.security.app-sandbox and com.apple.security.inherit. So, I run:
codesign -s '$CS' --force --entitlements ./MyTool.entitlements --identifier com.charliemonroe.mytool mytool
... where the entitlements file contains only the two entitlements mentioned above.
Now I add the binary to the Xcode project, add it to the copy resources phase and I can confirm that it's within the bundle and that it's codesigned:
codesign -vvvv --display MyApp.app/Contents/Resources/mytool
Identifier=com.xxx.xxx.xxx
Format=Mach-O thin (arm64)
CodeDirectory v=20500 size=24590 flags=0x10000(runtime) hashes=757+7 location=embedded
VersionPlatform=1
VersionMin=1703936
VersionSDK=1704448
Hash type=sha256 size=32
CandidateCDHash sha256=0a9f93af81e8e5cb286c3df6e638b2f78ab83a9e
CandidateCDHashFull sha256=0a9f93af81e8e5cb286c3df6e638b2f78ab83a9edf463ce45d1cd3f89a6a4a00
Hash choices=sha256
CMSDigest=0a9f93af81e8e5cb286c3df6e638b2f78ab83a9edf463ce45d1cd3f89a6a4a00
CMSDigestType=2
Executable Segment base=0
Executable Segment limit=32768
Executable Segment flags=0x1
Page size=16384
CDHash=0a9f93af81e8e5cb286c3df6e638b2f78ab83a9e
Signature size=4800
Authority=Apple Development: XXXXXX (XXXXXX)
Authority=Apple Worldwide Developer Relations Certification Authority
Authority=Apple Root CA
Signed Time=9. 1. 2026 at 5:12:22 PM
Info.plist=not bound
TeamIdentifier=XXXXX
Runtime Version=26.2.0
Sealed Resources=none
Internal requirements count=1 size=196
codesign --display --entitlements :- MyApp.app/Contents/Resources/mytool
<?xml version="1.0" encoding="UTF-8"?><!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "https://www.apple.com/DTDs/PropertyList-1.0.dtd"><plist version="1.0"><dict><key>com.apple.security.app-sandbox</key><true/><key>com.apple.security.inherit</key><true/></dict></plist>
All seems to be in order! But not to Gatekeeper... Attempting to run this using the following code:
let process = Process()
process.executableURL = Bundle.main.url(forResource: "mytool", withExtension: nil)!
process.arguments = arguments
try process.run()
process.waitUntilExit()
Results in failure:
process.terminationStatus == 255
Console shows the following issues:
default 17:12:40.686604+0100 secinitd mytool[88240]: root path for bundle "<private>" of main executable "<private>"
default 17:12:40.691701+0100 secinitd mytool[88240]: AppSandbox request successful
error 17:12:40.698116+0100 kernel exec of /Users/charliemonroe/Library/Containers/com.charliemonroe.MyApp/Data/tmp/par-636861726c69656d6f6e726f65/cache-9c78515c29320789b5a543075f2fa0f8072735ae/mytool denied since it was quarantined by MyApp and created without user consent, qtn-flags was 0x00000086
Quarantine, hum? So I ran:
xattr -l MyApp.app/Contents/Resources/mytool
None listed.
It is a signed binary within a signed app. There are other binaries that are included within the app and run just fine exactly this way (most of them built externally using C/C++ and then codesigned exectly as per above), so I really don't think it's an issue with the app's sandbox setup...
Is there anyone who would be able to help with this? Thank you in advance!
I double-click it, and it doesn't install. I drag it to the provisioning profile folder, and it gets deleted immediately. It's an Apple Developer problem. I've already wiped my Mac clean twice and reinstalled everything, and I'm still having this problem.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
Health and Fitness
Provisioning Profiles
Hi everyone,
I'm hoping someone can share their experience or offer advice on entitlement request timelines.
I previously had two bundle IDs approved for an app I'm testing via TestFlight - both were approved within a few days. I recently submitted a request for a third bundle ID (JMSHRM8W5J), and after realizing I may not have included enough detail, I submitted a follow-up request (XS2QYC59UU) with more context.
It's now been almost three weeks, which is significantly longer than my earlier approvals - though I recognize some of that time included the holidays.
A few questions for the community:
Has anyone experienced longer wait times for additional entitlements on an existing project (with approved entitlements)?
Did submitting a second request help or potentially slow things down?
Is there anything I should include in a request to improve chances of quick approval?
Any insight would be appreciated. Thanks!
Topic:
Code Signing
SubTopic:
Entitlements
Tags:
Family Controls
Device Activity
Managed Settings
Screen Time
I've tried to notarize my app recently and got the error:{
"logFormatVersion": 1,
"jobId": "...",
"status": "Rejected",
"statusSummary": "Team is not yet configured for notarization",
"statusCode": 7000,
"archiveFilename": "myapp.dmg",
"uploadDate": "2019-06-20T06:24:53Z",
"sha256": "...",
"ticketContents": null,
"issues": null
}I've never heard about "team configuration for notarization" previously. What are the steps to resolve that issue?Thanks in advance.
I have two Macs, desktop and laptop. Since they both belong to me, they both sign in with the same Apple account. I find that if I sign and notarize an app on one, the other must be powered off. Otherwise, notarization will fail.
Is this intentional? If so, what is the rationale? Is there a way to fix or avoid it?
Both systems run macOS Tahoe with the latest updates. Both are set up the same way for signing using the same certificates. The build process is identical on each.
Topic:
Code Signing
SubTopic:
Notarization
The process has been stuck "In Progress" for 8 days now. We had a scheduled New Year Offer for our software that would run based around this important new update, and obviously we missed it because of this crazy issue. Notarization used to take a few seconds. Now it does not work, neither on my newly set up Mac, nor in my old (completely unchanged) one.
My company and finances are totally frozen at this point due to this issue. PLEASE help, look into my actual account and do what is needed!
Topic:
Code Signing
SubTopic:
Notarization
I am a developer with the following roles:
Apple Developer Team = admin
Using expo & EAS to build & sign = developer
We are running a new project so credentials need to be sync'd up. With EAS i can either upload a p12 or use the automatic app signing credentials.
I have successfully run this in other projects including another where I am the account owner/holder.
For this new project, however, I am not the owner. When I try to "register bundle identifier" it results in:
Error: Apple 403 detected - Access forbidden.
This request is forbidden for security reasons - You currently don't have access to this membership resource.
> eas credentials
✔ Select platform › iOS
✔ Which build profile do you want to configure? › preview
✔ Using build profile: preview
If you provide your Apple account credentials we will be able to generate all necessary build credentials and fully validate them.
This is optional, but without Apple account access you will need to provide all the missing values manually and we can only run minimal validation on them.
✔ Do you want to log in to your Apple account? … yes
› Log in to your Apple Developer account to continue
✔ Apple ID: … myemail@gmail.com
› Restoring session /Users/me/.app-store/auth/myemail@gmail.com/cookie
✔ Select a Team › My Project Team - Company/Organization (XXXXX)
› Provider My Project Team LLC (XXXXX)
✔ Logged in Local session
iOS Credentials
Project @team/my-app
Bundle Identifier com.teambundle.dev
No credentials set up yet!
✔ What do you want to do? › Build Credentials: Manage everything needed to build your project
iOS Credentials
Project @team/my-app
Bundle Identifier com.teambundle.dev
No credentials set up yet!
✔ What do you want to do? › All: Set up all the required credentials to build your project
✖ Failed to register bundle identifier com.teambundle.dev
Error: Apple 403 detected - Access forbidden.
This request is forbidden for security reasons - You currently don't have access to this membership resource. Contact your team's Account Holder, MY MANAGER, or an Admin.
Cryptic error? [Learn ](https://github.com/expo/fyi/blob/main/cryptic-error-eas.md)
Why am I getting a 403?
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
I am using the xcrun notarytool submit --apple-id xxxxx@gmail.com --password xxxxx--team-id xxxxxx --output-format json --wait --no-progress /my/dmg/file
to notarize my DMG file. But it always gives me back the error,
Error: HTTP status code: 403. A required agreement is missing or has expired. This request requires an in-effect agreement that has not been signed or has expired. Ensure your team has signed the necessary legal agreements and that they are not expired.
I did log in my developer account and found no place to sign any agreement. Actually in the morning when I logged in the developer account, it indeed pop up the agreement for me to sign and I did sign it. But now it seems I don't have any more agreements to sign. So, any ideas about what I should do?
Topic:
Code Signing
SubTopic:
Notarization
Hello,
we have a product package which is structured like this:
/ Installer.pkg
/ Distribution
/ Main Component.pkg
/ Scripts
/ preinstall
/ postinstall
/ helper [ Mach-O executable ]
/ Payload
/ Application Bundle.app
/ Another Component.pkg
...
The helper is our custom CLI helper tool which we build and sign and plan to use it in pre/post install scripts.
I'd like to ask if we need to independently notarize and staple the helper executable or just the top level pkg notarization is sufficient in this case?
We already independently notarize and staple the Application Bundle.app so it has ticket attached. But that's because of customers who often rip-open the package and pick only the bundle. We don't plan to have helper executable used outside of installation process.
Thank you,
o/
When attempting to access the (Certificates Identifiers & Profiles) page, I receive the message "Unable to find a team with the given Team ID to which you belong". Even while set as a developer or as an admin I still receive the same message above.
Topic:
Code Signing
SubTopic:
Certificates, Identifiers & Profiles
Tags:
App Store Connect
Xcode
Signing Certificates
Developer Program
Hey there!
Thanks so much for all the great posts about this topic!
I'm fairly new to Mac development since a few months back, and I've been really impressed with Apple's developer tools and ecosystem so far. It's been an exciting journey building for macOS!
However, I've hit a bit of a roadblock with the notarization process via direct download and would really appreciate some guidance from you more experienced developers. I understand that Apple has built a well-designed automated system to maintain high security for users, but I'm wondering:
What's the normal timeframe for notarization to complete?
What are usually the most common reasons if it takes longer than expected?
Is there anyone at Apple who can help if the process gets stuck?
I'm really excited to launch my app and continue developing for this amazing platform, so any tips from experienced Apple developers would be hugely appreciated!
Thanks in advance! 🙏
Topic:
Code Signing
SubTopic:
Notarization