In this tutorial, we construct procedural light effects by integrating split scan workflows, kaleidoscopic symmetry, and controlled feedback networks using Cache TOP.
Tutorials
Audio reactive scenes are awesome but what happens when you want to combine a few? Learn how to share audio analysis data (and other resources) across scenes that can be dropped into any project! https://www.youtube.com/watch?v=yRKwgdMioGY
Sharing audio reactivity across scenes
We demonstrate a simple and efficient way to create particles based on any TOP input, whether it’s a static image, a video, or a visual you create live in TouchDesigner.
Simple Particle Systems with TouchDesigner TOPs
In this tutorial, we explore some interesting ways to use the feedback TOP in post processing to enhance a composition. You'll use feedback to highlight 2 different effects: a glitchy buffering effect, and a dynamic light-weight smoke effect.
TouchDesigner Glitch Feedback in Post Processing
We take a look at procedural 3D modelling in TouchDesigner by working with the program’s POP and SOP operator families to recreate the famous Utah Teapot 3D model.
Procedural 3D Modelling with TouchDesigner
In this tutorial we're looking at four different examples of working with POPs. These include working with Copy, Texture Lookup, Particle and Feedback POPs.
First POP Experiments Part 2

In this video, we cover how to use the Panel CHOP and Logic CHOP to create interactive mouse tiles in TouchDesigner.
Interactive Mouse Tiles in TouchDesigner

Scott Mann dives into how external forces can be deployed to specifically shape the motion and behavior of particles. Discover how to combine multiple forces in the ParticlesGPU operator for beautiful, organic results.
TouchDesigner & ParticlesGPU: Using External Forces

This workshop breaks down the Character Window workflow, which combines server-hosted Daydream StreamDiffusionTD with MediaPipe to create a pinch-pulldown window over a person’s face in real time.
Tutorial: Character Window with StreamDiffusionTD

Learn to link audio directly to GLSL shaders in TouchDesigner for limitless audio-reactive visuals! This short tutorial with Lake Heckaman walks you through routing audio input, passing data as uniforms, and making your shader pulse, move, and glow to music.
TouchDesigner Audio Reactive Visuals with GLSL

In this tutorial, you'll learn how to use StreamDiffusionTD to run advanced AI workflows in TD without needing a $3,000+ RTX 4090/5090 GPU workstation. Make sure you grab the project file before diving in! https://youtu.be/iLjksLHr2NI?si=O7ZG9IuqrLKHQtWJ
StreamDiffusion in TouchDesigner Tutorial

https://youtu.be/gQdmocb-JBQ Learn TouchDesigner fast. This beginner tutorial walks through the UI, core tools, operator families (TOPs, CHOPs, SOPs, DATs, POPs, and COMPs), and simple workflows so you can follow other tutorials with confidence.
Learn TouchDesigner in 1 hour

In this TouchDesigner tutorial, we dive into the new POPs operator family to create a wavy particle system. You’ll get an introduction to working with Particle POP and Math Mix POP: two essential operators for building particle effects.
Wavy Particle Systems in TouchDesigner using POPs

Hey hey! Here's a fun tutorial on how to make a customized paintbrush via a particle system. Tutorial includes a free annotated project file. https://youtu.be/R_mEvhujS1c?si=7yUT-y74pTN2sveo
Paint Brush Tutorial Using TD

Hello lovely people! Inspired by the recent tutorial by Scott Mann on the @TheInteractiveImmersiveHQ , I made a quick video about ParticlesGPU and external forces you can use for some very cool effects.
Extra Forces and Smoky Particles in TouchDesigner - Tutorial

Hello lovely people! Here's a video about the some of the NVIDIA flex components in TouchDesigner. I used the Force COMP and some feedback loops to turn this into a very interesting effect with exploding particles.
Experiments with NVIDIA Flex Solver in TouchDesigner

Using the latest TouchDesigner release is fun and exciting but it's not always a good idea. Learn about how to make sure you're using the right version to avoid breaking projects and having to buy unnecessary licenses. https://www.youtube.com/watch?v=GQqa0WuFqUk
TouchDesigner Versions: How to Not Break Your Projects

TouchDesigner users tend to fall into a spectrum from Artist to Developer. Each style has advantages and disadvantages. The trick is to combine elements of both! https://www.youtube.com/watch?v=j1S5rUTvXng
The TouchDesigner Artist / Developer Spectrum

Make your 3D renders jump off the screen in TouchDesigner! Christian shows you how to tweak your post processing techniques, lighting and color design, as well as some pro techniques to take your renders to the next level.
3D Render Tips for TouchDesigner

In this video, we cover how to use NDI screen capture on your iPad to integrate with DotSimulate's Stable Diffusion tool in TouchDesigner. Then, we'll build a tile pattern using the iPad's camera and Procreate.











