<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>RG&amp;B Devlog - itch.io</title><link>https://daxterflame.itch.io/nscg</link><description>A puzzle combat game with cards and funny rectangles!</description><item><guid>https://daxterflame.itch.io/nscg/devlog/1129455/tutorial-tweaks-and-background-art</guid><title>Tutorial Tweaks and Background Art</title><link>https://daxterflame.itch.io/nscg/devlog/1129455/tutorial-tweaks-and-background-art</link><pubDate>Sun, 30 Nov 2025 09:47:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A decent-sized update with the following changes: Cut down on the tutorial and adjusted Training Grounds difficulty based on tester feedback. Massive thanks to all those who contributed! Embellished c...</p>]]></description></item><item><guid>https://daxterflame.itch.io/nscg/devlog/1114072/real-big-update</guid><title>Real Big Update</title><link>https://daxterflame.itch.io/nscg/devlog/1114072/real-big-update</link><pubDate>Sat, 15 Nov 2025 01:31:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>As the title says, a really big update! I&#039;ve... Added animated maps for every zone in addition to the world map. Overhauled the tutorial for (hopefully) better clarity---hoping to find testers to veri...</p>]]></description></item><item><guid>https://daxterflame.itch.io/nscg/devlog/1097441/controls-update</guid><title>Controls Update</title><link>https://daxterflame.itch.io/nscg/devlog/1097441/controls-update</link><pubDate>Wed, 29 Oct 2025 09:29:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Following feedback on some players&#039; confusion, I&#039;ve slightly adjusted the input system for playing cards and removed the ability for a character to target itself. If anyone else is generous enough to...</p>]]></description></item><item><guid>https://daxterflame.itch.io/nscg/devlog/1093462/map-update-1</guid><title>Map Update #1</title><link>https://daxterflame.itch.io/nscg/devlog/1093462/map-update-1</link><pubDate>Sat, 25 Oct 2025 08:32:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a world map and made tweaks to certain sprites and animations...</p>]]></description></item><item><guid>https://daxterflame.itch.io/nscg/devlog/1087920/animations-update-1</guid><title>Animations Update #1</title><link>https://daxterflame.itch.io/nscg/devlog/1087920/animations-update-1</link><pubDate>Sat, 18 Oct 2025 22:21:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>First big attempt to polish up the game by adding in-combat animations. We&#039;ve got most of the player animations covered and full animations for most generic enemy types; bosses and such will get uniqu...</p>]]></description></item></channel></rss>