Continual MI

Building the FirstContinual Megapolis

Efficient models. Endless worlds. Real machines.

Builders behind the continual technological systems — open, local, efficient model architectures and the worlds and machines they grow into.

The through-line
One mission, three surfaces.
Phase 01 · Architecture
MGPT

Smaller models, larger-model capacity.

Mask-Generative Pretrained Transformer is the architecture work at the core of Continual MI — masked attention that preserves useful capacity with less compute and memory, so capable models stay open and run on everyday machines.

See the research
Phase 02 · Worlds
MDL

Endless worlds for long-horizon learning.

MDL is the endless visual-novel engine — persistent, long-running worlds that give models somewhere to live, remember, and be evaluated over time. Monte Lua is the first game running on it.

Enter MDL
MDL
Phase 03 · Bridge
EMWaver

Where agents touch the physical world.

EMWaver is the local-first electronics bridge — turning supported boards into a scriptable hardware lab so MGPT-class agents can drive real sensors and actuators directly.

Open EMWaver
EMWaver
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MGPT · BABILong QA1

Proof the efficiency is real.

A fixed-memory demo of model-managed masking on a long-context benchmark — MGPT solving a QA1 problem on BABILong without growing context. Once that efficiency exists, continual learning on local, open models becomes practical.

Community & updates

Join the Society.

Society is the public surface for Continual MI. Follow product progress, share feedback, and stay close to the work behind MGPT, MDL, Monte Lua, and EMWaver — the conversation lives on Discord.

Continual School · Coming soon

Join the Continual MI Team

Continual School is the planned education surface that prepares people to work directly on the systems behind Continual MI. Graduates will receive priority consideration for the development team — from continual-learning systems to the machines that support them.

01

MGPT Development

Long-horizon model architecture and implementation.

02

Systems Engineering

High-performance systems and machine-learning infrastructure.

03

Hardware Development

Custom hardware for autonomous systems.

04

Curriculum Development

Creating and updating Continual School course content.

05

Education & Teaching

Leading courses and mentoring students in the Continual School.

06

Megapolis Construction

Building the first autonomous city systems.

Continual School isn't open yet — but the team is already building.

Get in touch