New: Manage entities

This mod limits the number of configured entities in an area to prevent server lag and performance issues.

When the entity count exceeds the configured limit, excess entities are automatically removed. Check and remove is applied only in time of configured entities being loaded/created.

Admins (players with server privilege) can also manually trigger entity checks using an in-game command.

See settingtypes.txt file in source code or the in-game settings menu for configuration options.