The 1990s saw the rise of 3D graphics, which brought a new level of
immersion to video games. Games like "Super Mario 64" and "Tomb
Raider" were designed to take advantage of 3D graphics, creating new
gameplay mechanics and immersive worlds. Game design became more
complex, with designers having to consider how the player would
interact with a 3D environment.
In the 2000s, online gaming became increasingly popular, leading to
new challenges and opportunities for game designers. Multiplayer games
like "World of Warcraft" and "Counter-Strike" required designers to
create complex systems for matchmaking, chat, and social interaction.
Mobile gaming also became more popular, leading to new design
challenges around touchscreen interfaces and mobile-specific gameplay
mechanics.