<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>VoxelCraft : Layered Voxel Terrain Devlog - itch.io</title><link>https://codingmojo.itch.io/voxelcraft</link><description>VoxelCraft generate voxel-based environments with unprecedented flexibility thanks to its intuitive Layer System.</description><item><guid>https://codingmojo.itch.io/voxelcraft/devlog/88495/layered-perlin-noise-v120</guid><title>Layered Perlin Noise : v1.2.0</title><link>https://codingmojo.itch.io/voxelcraft/devlog/88495/layered-perlin-noise-v120</link><pubDate>Thu, 04 Jul 2019 01:27:22 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updated the tool with few new features, also linked a video presentation...</p>]]></description></item><item><guid>https://codingmojo.itch.io/voxelcraft/devlog/87470/layered-perlin-noise-v110</guid><title>Layered Perlin Noise : v1.1.0</title><link>https://codingmojo.itch.io/voxelcraft/devlog/87470/layered-perlin-noise-v110</link><pubDate>Thu, 27 Jun 2019 02:25:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Perlin Noise is awesome for all kind of procedural generated content. While implementing it for my own use, I felt that it was nearly impossible to achieve the shapes I was looking for. This packages...</p>]]></description></item></channel></rss>