- C# 92.7%
- ShaderLab 7.3%
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Collage MR
By Team Collage(Table 69)
Team Members
Shutong Wu, Isla Xi Han, Jingye Zhou, Weiye Feng

Overview
"Hey there, it's Team 69, and we've got something game-changing for you! Imagine this – a mixed reality app that brings your memories to life. It's as simple as touching a physical object, and bam! Virtual content like photos, videos, and 3D scenes pop up.
No more boring photo albums or mundane scrolling. We're talking about a whole new way of editing, viewing, and reliving your best memories. It's an experience that goes beyond just seeing pictures; it's about feeling the emotions, hearing the sounds, and diving into a fully immersive journey through time.
So, join us on this ride, where every touch unveils a world of memories waiting to be rediscovered. Our team invites you to explore the limitless possibilities of our mixed reality app – because your memories deserve more than just a glance. Let's make every moment unforgettable!"
Features
The app's common use case is this:
Store your assets and place it to an item.
Experience it and share it with your friend!
The vision is this app will encourages the productive side of users by helping them generate a spatial experience in a very short duration of time, while also leveraging Mixed Reality's incredible ability to enable connection with your surroundings and with others.
Setup & Hardware Requirement
This project is developed using the newest Presence Platform with Meta Quest 3. Please use Quest 3 to gain the full Mixed Reality experience.
Software Dependencies
- Unity 2022.3.18f1
- OVR SDK-All-In-One
Run
Download the .apk and Run it in the Quest 3.
PS: Due to short amount of time this is a proof of concept by nature rather than a product. Please setup a furniture in your room and touch it to see the experience we provide!
License
This project, named "Collage MR," is governed by The MIT License. The art assets created herein adhere to the terms of the Creative Commons license. The attribution of free art assets within this project is documented in the code, with credits provided on a page-by-page basis, accompanied by indications of their respective licenses.
Shout-Outs
Shoutout to Winston Espocito and the Meta team for helping us shaping the idea! Also thanks for MIT Reality Hack to provide us with this magical opportunity to inspire.