Ralph Moeritz puff-the-magic-dragon
  • Brisbane
  • Joined on 2025-04-28
A WIP single-screen Pac-Man game for the Commodore 64
Updated 2026-01-17 02:54:37 +01:00
My Emacs setup
Updated 2026-01-15 07:01:21 +01:00
Obsolescent Observations
Updated 2025-12-24 09:10:39 +01:00
Collard-powered blog (WIP)
Updated 2025-12-24 09:10:08 +01:00
Pac-Man in PyGame
Updated 2025-12-23 04:38:14 +01:00
Code to mess around with C programming for CP/M
Updated 2025-12-20 03:44:05 +01:00
Code to follow along with the excellent book "Software Tools in Pascal" (1981) by Brian W. Kernighan and P.J. Plauger.
Updated 2025-12-20 01:29:47 +01:00
Example of using the xa65 relocating assembler with a C64 loader
Updated 2025-11-09 08:03:49 +01:00
This is a set of patches for the C64 assembler "Giga-Ass" that allows emitting object code to GEOram (as opposed to C64 main memory)
Updated 2025-10-26 04:29:23 +01:00
This is a plugin for the C64 assembler "Profi-Ass v2" that allows emitting object code to GEOram (as opposed to disk or C64 main memory)
Updated 2025-10-26 00:28:10 +02:00
Tools for processing TZX files
Updated 2025-10-18 14:21:08 +02:00
A Python implementation of the Dutch pairing system for Swiss format tournaments.
Updated 2025-04-29 15:08:16 +02:00
A chess tournament organizer.
Updated 2025-04-29 14:55:14 +02:00
A simple RPN calculator written using raygui
Updated 2025-04-29 14:23:42 +02:00
A Common Lisp library to assist in ensuring certain code is executed with tail call optimizations enabled.
Updated 2025-04-28 23:41:35 +02:00