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2025-11-09 19:58:19 -08:00
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Downfall

You fall, downward.

  • left/right: move
  • down: fire
  • up / z: use slowdown powerup

to do

  • sideways into tile bug
  • don't spawn slow zone above bounces
  • explain tiles on description
  • count shots
  • [o] decorative wall tiles
  • alternate input with kbd
  • distinguish spring tiles more to help with color blindness
  • get feedback
  • [o] slime enemies (burst into two)
  • [-] screenshots and description on itch
  • music
  • music on the title screen / game over screen
  • track different best for different difficulty?
  • slowfall powerup should be more powerful than slow tile
  • "splat" goes back to it after 5 seconds inactivity
  • prevent lateral movement from phasing into tiles
  • high score notification (in-play and at game over)
  • palette shift as depth goes down
  • laser breaks thru all tiles (no recoil)
  • cooldown visuals (particles?)
  • get rid of rapidfire
  • particle effect on shield break
  • slowdown as a button
  • title screen
  • difficulty ratings
  • laser shoot sfx
  • laser tile destruction particles
  • indicator for slowdown powerup
  • particle burst / sound effect for breaking previous record
  • indicator for how long the laser has left
  • change color palette shift with difficulty?
  • color palette shifts should get longer with more depth
  • change music tonality with palette shift
  • mutate chord structure with epic cycling

to fix

  • shots are going through spring tiles
  • shooting when bouncing upward makes shot with slow velocity
  • when straddling a bouncy and a solid thing maybe you shouldn't entirely die?
  • terrain debris seems to stop particulating at about 300 depth
  • move death splat to land on "floor", probably next tile's top - 4px
  • can shoot projectiles while laser is firing

difficulty affects

  • starting shell
  • powerup frequency
  • max-dy
  • spike frequency
  • shot cooldown
  • color palette shift