F# based implementation of Ligature.
Updated 2026-03-14 07:27:01 +01:00
An implementation of Ligature knowledge graph written in Kotlin for the JVM.
Updated 2026-03-06 07:43:53 +01:00
Support for working with Ligature and Wander in the browser & node.
Updated 2026-03-03 06:53:19 +01:00
A common set of tests for Ligature implementations.
Updated 2026-02-19 02:56:54 +01:00
An experiment with using Ligature as a game's logic engine. Real name is trapped-in.Dungeon, but Rust doesn't like that.
Updated 2026-01-26 06:09:16 +01:00
A desktop application for working with Ligature.
Updated 2026-01-25 10:44:09 +01:00
An implementation of Ligature written in Rust for both native and Wasm.
Updated 2026-01-22 07:03:29 +01:00
Ligature's website
Updated 2026-01-15 07:44:47 +01:00
Sample and experimental scripts written in Wander.
Updated 2026-01-15 07:19:06 +01:00
Support for using Ligature with 11ty.
Updated 2025-10-31 10:25:09 +01:00