<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Platformer Base Devlog - itch.io</title><link>https://clone4004.itch.io/platformer-squeleton</link><item><guid>https://clone4004.itch.io/platformer-squeleton/devlog/612283/added-abilities</guid><title>Added Abilities</title><link>https://clone4004.itch.io/platformer-squeleton/devlog/612283/added-abilities</link><pubDate>Tue, 26 Sep 2023 22:08:29 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzEzNTM1NDU1LnBuZw==/400x224%23c/P9xP%2Fi.png" class="post_image"/><p>In this update I added the building blocks for implementing player abilities. I also played around with the scripts to add 3 abilities inspired by Hollow Knight&#039;s movement : Wall Slide and Wall Jump :...</p>]]></description></item><item><guid>https://clone4004.itch.io/platformer-squeleton/devlog/611977/camera-overhaul</guid><title>Camera Overhaul</title><link>https://clone4004.itch.io/platformer-squeleton/devlog/611977/camera-overhaul</link><pubDate>Tue, 26 Sep 2023 09:09:17 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Overhauled camera transitions. This includes transitions between bounded static or moving cameras and player camera, or between bounded cameras. Also changed the way the camera implementation is made,...</p>]]></description></item></channel></rss>