Chrono Trigger remake rumors gaining steam
2026-02-21 03:27:35
We have all heard remake rumors before. We have all had our hopes dashed. We have all coped in our own way. But never have I seen so many gaming channels talking about CT remake rumors all at once. At the core of this latest craze is a social media post made by John Harker, a known industry insider who has exposed information relating to Assassin's Creed in the past, who claimed that a Chrono Trigger remake is currently in development at Square-Enix. Nothing has been confirmed about this project or what form it is taking, but there is now enough buzz to be worth sharing here. Is it another false alarm, or might there be something to the rumors this time?
https://www.youtube.com/watch?v=iRtlhDy3ceQ
https://www.youtube.com/watch?v=iRtlhDy3ceQ
DRAGON BALL Jump Original CD Found! 1994 Chrono Trigger Dream Team Interview
2026-01-13 23:44:15
V-Jump periodically released bonus CDs given to subscribers of the magazine who entered drawings. This particular one was given to only 2,750 lucky entrants. It features an early interview with the Dream Team (Hironobu Sakaguchi, Akira Toriyama, and Yuji Horii), recounting factoids like how Horii and Toriyama met, as well as reiterating the story of their trip to America for game development technology representing the genesis of the Chrono Trigger "Dream Project". There's also a 20-question Dragon Ball interactive CD quiz, hosted by the voice actors themselves in character!
Fast-forward to 2015, when Angerona brought it to our attention. We finally got a copy from Japan one month ago, and today, we were able to use Whisper/Claude Opus 4.5 to translate it in a jiffy, with soft/hardsubbed versions and a FLAC rip begging to be downloaded. Check out the goods below:

* YouTube Video (useful if you want to play the Dragon Ball trivia game)
* Interview Page on Encyclopedia with download links
Many retroactive thanks to Angerona for bringing this to our attention over a decade ago. Took us a while, but we've got it!
Fast-forward to 2015, when Angerona brought it to our attention. We finally got a copy from Japan one month ago, and today, we were able to use Whisper/Claude Opus 4.5 to translate it in a jiffy, with soft/hardsubbed versions and a FLAC rip begging to be downloaded. Check out the goods below:

* YouTube Video (useful if you want to play the Dragon Ball trivia game)
* Interview Page on Encyclopedia with download links
Many retroactive thanks to Angerona for bringing this to our attention over a decade ago. Took us a while, but we've got it!
A big YouTube content creator finishes Chrono Trigger for the first time
2026-01-10 07:38:19
Maximilian Dood is one of the larger gaming channels on YouTube, and I thought it interesting that such a big name in the gaming space has never experienced Chrono Trigger before now.
Everyone has their first time, and listening to his experiences can be a reminder of what it was like for us that very first time. Only the Internet as we know it didn't really exist back in 1995, and relating our thoughts in a VHS recording to share with others wasn't something many of us did, certainly not professionally.
Here are his thoughts, expressed in a video called "Everyone was right":
https://www.youtube.com/watch?v=vT-VR745l2k
Everyone has their first time, and listening to his experiences can be a reminder of what it was like for us that very first time. Only the Internet as we know it didn't really exist back in 1995, and relating our thoughts in a VHS recording to share with others wasn't something many of us did, certainly not professionally.
Here are his thoughts, expressed in a video called "Everyone was right":
https://www.youtube.com/watch?v=vT-VR745l2k
Oekaki Restored and Site Infrastructure Upgraded! With a bonus feature...
2025-11-29 23:35:47
Welcome to the all new Chrono Compendium! It doesn't look like much has changed, but underneath the hood, we're running upgraded versions of just about everything—MediaWiki, mysql, PHP, and Simple Machines Forums. We've also significantly tuned up our bot and malicious actor blocking to reduce 502 and 504 errors. (It's insane how bad scrapers are in this era of AI slop.) But we've got more important news—the oekaki is back! Around the mid 2010s, the Java applets old oekakis relied on were phased out. We've got a new Petit Note installation ready to rock as a replacement! Even better, the old oekaki can be browsed for history's sake!

To inaugurate this new era of the Compendium, some weirdo has contributed a Magus portrait! No idea who that may have been, though... Last but not least, we have finally restored a browsable version of the original PHPNuke Compendium in operation July through November 2003! This has long been a goal of the site. Check it out at 2003 - Chrono Compendium Project. Here's to another 23 years! (It goes without saying, though—please report every last bug or instability you find on this thread, even if it's just a lowly 502 or 504 Bad Gateway. This hot rod is still somewhat untested.)

To inaugurate this new era of the Compendium, some weirdo has contributed a Magus portrait! No idea who that may have been, though... Last but not least, we have finally restored a browsable version of the original PHPNuke Compendium in operation July through November 2003! This has long been a goal of the site. Check it out at 2003 - Chrono Compendium Project. Here's to another 23 years! (It goes without saying, though—please report every last bug or instability you find on this thread, even if it's just a lowly 502 or 504 Bad Gateway. This hot rod is still somewhat untested.)
Square Announces Layoffs, Reliance on Generative AI
2025-11-07 22:55:41
Like every other company combating the tendency of profit to fall in late stage capitalism, Square's gutting its workforce and going all in on AI, as announced by IGN here. The announcement hits the typical beats, but whether actual AI or "actually Indians", this spells disaster for product quality. It also continues the trend of October being a bloodbath for workers in the US and across the globe, with tens of thousands laid off right before the holidays. For the gaming industry in particular, these layoffs arrive at a sensitive time, given Rockstar's recent union-busting by mass firing employees who had set up an employee-only chat on Discord (and their subsequent announcement that GTA6 is delayed).
Capitalism's mask is progressively coming off, revealing the naked exploitation and boundless greed that drives actions such as these. Coincidentally, it's November 7, the 108th anniversary of the October Revolution! Let's hope those disaffected by these practices will find class consciousness as a result. And as for the mainstream gaming industry—between microtransactions, gatcha loot boxes, Battle Passes, always-online requirements, and critical lack of support for Triple A games—another Atari market crash is long overdue.
Capitalism's mask is progressively coming off, revealing the naked exploitation and boundless greed that drives actions such as these. Coincidentally, it's November 7, the 108th anniversary of the October Revolution! Let's hope those disaffected by these practices will find class consciousness as a result. And as for the mainstream gaming industry—between microtransactions, gatcha loot boxes, Battle Passes, always-online requirements, and critical lack of support for Triple A games—another Atari market crash is long overdue.
New Chrono Trigger Stuff
2025-09-20 00:05:10
Square announced a new piano album!
https://na.store.square-enix-games.com/chrono-trigger-piano-soundscape-arrangement
And it would seem that Japanese fans can enter into a contest to win art prints of the Toriyama Chrono Trigger official art:
https://www.youtube.com/watch?v=gDI_9nAywzA
https://na.store.square-enix-games.com/chrono-trigger-piano-soundscape-arrangement
And it would seem that Japanese fans can enter into a contest to win art prints of the Toriyama Chrono Trigger official art:
https://www.youtube.com/watch?v=gDI_9nAywzA
2025 Mega Update! Official Art, Interviews, CT Hacking, and More!
2025-09-13 23:27:38
Welcome to the 2025 Mega Update! It's been almost a couple years, so we've got a lot of ground to cover. We'll usher this update in with Rom's discovery of the Epoch maquette used for Chrono Trigger's Japanese commercials, which was shared by Hironobu Sakaguchi on his Twitter:

[OFFICIAL ART] Vehek went back and discovered the source of some additional Kato concept art images: the Chrono Trigger 2019 orchestral box set. We've got them all added to the Official Art page and have taken a first look at the contents. Exciting finds include the fact that the Prerelease Triceratops was apparently a friend of the party named "Migo", and that Ayla may have originally been envisioned as a kunoichi-type character. Frog's missing in the earliest sketch too, with another knight who looks suspiciously like human Glenn. Check them out and see what you think. [2] From Rom comes scans of The PlayStation Vol. 170! This shows Tadayoshi Yamamuro's Toriyama-inspired designs for the Chrono Trigger PSX anime cut scenes. They're remarkable for containing different perspectives of the Chrono Trigger team, as well as some other beings (such as art for a typical Reptite)! Check them out on the Official Art page.
[TRIGGER] Redditor cessout was successfully able to piece together virtually all of Yasunori Mitsuda's comments from the Chrono Trigger 30th Anniversary music stream, which went down on YouTube back in March. We've got them in the encyclopedia here, and have disseminated the notes about individual songs into their respective pages as well. [2] The Real World Influences article has been updated with a new section contributed by Belchior (who also provided a Portuguese translation of this section). Check it out! [2] Lord J Esq's old Encyclopedia Chronotica proposal surfaced! Check it out here. Those were dark days, when I thought we'd never finish the wiki... [CT UNGLUED] It's 2025, and Macromedia Flash is long dead. Unfortunately, so is Chrono Trigger Unglued. If you want to download the source files, hit up this link to grab the entire collection and remember those days (190 MB).
[CT MODIFICATION] inuksuk has put together an awesomely thorough tutorial on transferring an accessory's status effect to other accessories! Check it out here. [2] inuksuk also expanded our understanding of the Active Time Battle system; refer to the new section at this article for details on how the battle system is coded. [3] Vehek has documented several key differences in Chrono Trigger DS's engine and handling of events/other variables; check them out here. [4] Reld has tweaked ChronoCharView to display sprites at 200% (fixing some horrible artifacting), and has also fixed a selection issue with tiles on the second page. Grab the better version here. [5] GitExl is working on a Chrono Trigger map viewing utility for both the Chrono Trigger SNES and Steam versions. Might this be the salvation for getting rips of the DS maps? Progress is ongoing right now and we can't wait to see where this goes; check it out here! [6] A secret project may be brewing! Check out Project Lucca. So far, this is the only glance, but it's awesome to see new work being done!
[FINISHED MODS] Chrono Trigger+ released its "Final" version earlier this year in March! It's already surpassed 40,000 downloads on romhacking.net alone. Check it out here. [2] The Enhansa Edition is up to version 1.1.2! For those out of the loop, this patch rebalances Chrono Trigger with changes to items, techs, enemy stats, player techs, and more; the readme is impressively long. You can grab the patch here. [3] Colmines92 has put out an amazing patch that lets up to two other players control their respective party members in Chrono Trigger! Grab it here. [4] We've got new translations incoming! [ Indonesian 1.0 ][ Turkish 1.0 ][ wakkoswami's KWhazit Update 1.12 ]
[CROSS] Art from Another Eden's versions of Chrono characters has been added to Official Art (Chrono Trigger) and Official Art (Chrono Cross), as well as the respective encyclopedia character pages. [2] glennxserge tracked down the lookup table where Chrono Cross determines growth for a character's Elements grid; find the notes here. [3] Grobycftw completed a Dario replacer hack for Chrono Cross! Dario is now playable and takes up the Turnip slot. Find the hack here. [4] Grobycftw also completed a tutorial for extracting an NPC's model and texture; check it out here.
[ODDS AND ENDS] On Discord, Reld recently pointed out two issues with Prophet's Guile responsible for bad-sounding music and the infamous black screens/soft-locks at a certain point in the game. The first issue stems from the echo buffer not handling the instruments we chose to change up the music, while the second, graver issue relates to an event trick Chickenlump discovered in 2005 that lets one remove the black bar at the bottom of the screen. Well, turns out this black bar is pretty important for extending the blanking between frames for processing VRAM/animations. ZSNES tolerated the fault mostly well, but real hardware/better emulators do not. Reld has provided a patch to fix these issues; it must be patched separately/after the original Prophet's Guile patch (i.e. don't patch it to a cold, fresh Chrono Trigger ROM). Download it here. [2] We found a random doujinshi from Chrono Cross from 2011; download it here. It features Serge and Kid.
[CT PRERELEASE] Reld is back with some insanely good research. [1] First up, Reld has carefully reconstructed the sprites for Prerelease Queen Zeal, including her boss form atop the Black Omen. Check out the thread here for details. [2] Reld also tracked down commercial art and other photos that were used for the moon/planet in Chrono Trigger/Radical Dreamers, as well as the original picture used for Zenan Bridge's sky. Check out this thread for details. As a plus, FF6's Opera House curtains also seem to have had their original reference curtains divined. [3] Nestled in the 1000 A.D. tileset of the Prerelease are sheep and windmill graphics, features of the overworld from the V-Jump 1994 build! Check them out in action here.
[HDD RECOVERY] I recently combed through a drive image of my main Windows 98 SE machine from 2003, including all the temporary Internet cache files, and recovered some gems. [1] Some curios have been stashed on the Compendium's about page here, like our first attempts to diagram timelines and dimensions. Speaking of which, we also recovered a splendid old banner from 2003, intended for Chrono Compendium Design #2; see it here (we'll keep it on the Main Page button section). [2] Found some old fan art/wallpapers! [ Mammon Machine ][ Lavos ][ Lavos-chan Thumbnail (slightly NSFW) ][ Kid Thumbnail ] Goes without saying, but if you have higher resolution of the last two, please let us know! [3] Check out a snapshot of IcyBrian's Chrono series board in November 2003 here. [4] Here are two ancient AMVs... [ Crawling by Melknin ][ Final Fantasy and Chrono Cross by ehgzl ][ CT CC Linkin Park - One Step Closer ] [4] Old pages from the PHPNuke Compendium have also been found. I've curated some and upload them here if you'd like to walk down memory lane. Posts abound from YbrikMetaknight, Radical_Dreamer, JustinS1985, GrayLensman, Lord J Esq, Oswego del Fuego, warmgun, Aitrus, and so many others who fostered the site in its earliest days.
[FAN ART] [ Nuwt Sprites by TheMage ][ Re-Zeal by EchoGhost616 ][ Reptite Rework by Reld ][FANFICTION] Chrono Origins - Fate's Cross and Fate's Trigger by skylark ][ Chrono Collective by MagilsugaM ][ Project Unity Fragments by Lennis ][ Chrono Trigger - Dragon's Dance by lunac ]
[REMIXES] [COMPENDIUM] [ 'Corridors of Time Final' by EchoGhost ][ 'Star-Stealing Princess of Zeal' by EchoGhost ] Lots of recovered stuff from the old HDD follows! [ 'Schala Trance (Different Version)' by Prievert ][ 'Forever (Hope Remains V1)' by Suzumebachi ][ 'My Curse, My Blessing' by Ko Miho Lifo ][ 'Old Schala Remix' by Rimco ][ 'Glowing Fair (Glitchy)' by Unknown ] [OCREMIX-CC] [ A Synonym for Death by minusworld, p4p3r ][ FATE has no forgiveness... by ensemble ][ Lost Orphan by AzureKevin ][ Scars Worn by Time by Cyril the Wolf ] [OCREMIX-CT] [ 'Strain on You Insane Diamond' by zachaction ][ 'Skylands' by prophetik music ][ 'When the Walls of Time Fell' by H36T ][ '12,000 B.C.' by Outset Initiative, Jeremy Lim ][ 'Corridors of TimeShift' by JSABlixer ][ 'Ambience of the Forest' by jnWake, Emunator ][ 'Carnival of Life' by RebeccaETripp, Gamer of the Winds ][ 'Eschala Them' by Rockos ][ 'Find the Frozen Flame' by Ivan Hakstok ]
[DWELLING OF DUELS] [ 'FATE has no forgiveness for those who dare stand against it.' by Lucas Guimaraes, Mattmatatt. ImAFutureGuitarHero, jnWake, Ivan Hakštok ][ 'Square Off' by itsamedaddio ][ 'Ambience of the Forest' by jnWake, Emunator ][ 'Desert Search for Techno Camel Meat' by Hydrasphere ][ 'Bad Aural' by EndlessRepeat ][ 'Let's Take This Outside' by itsamedaddio ][ 'Guardia Boss Rush' by Gregorio Franco ][ 'A Cappellavos' by Ian Martyn ][ 'It's About Time' by Newmajoe, ErichWK, JohnStacy, Biggoron, Brandon L. Harnish, Shea's Violin ][ 'The real trigger was the friends we made along the way' by Triple B Music, jnWake, streifig, roqdrummer, Nivan Sharma ][ 'Zealotry Supreme' by Biggoron, Kevin Handlon ][ 'The Forest and the Trees' by The Rocket Knights, Mattmatatt, DeLuxDolemite, Extrinzic ][ 'Soul of the Forest' by Mustin ]
[OFFICIAL ART] Vehek went back and discovered the source of some additional Kato concept art images: the Chrono Trigger 2019 orchestral box set. We've got them all added to the Official Art page and have taken a first look at the contents. Exciting finds include the fact that the Prerelease Triceratops was apparently a friend of the party named "Migo", and that Ayla may have originally been envisioned as a kunoichi-type character. Frog's missing in the earliest sketch too, with another knight who looks suspiciously like human Glenn. Check them out and see what you think. [2] From Rom comes scans of The PlayStation Vol. 170! This shows Tadayoshi Yamamuro's Toriyama-inspired designs for the Chrono Trigger PSX anime cut scenes. They're remarkable for containing different perspectives of the Chrono Trigger team, as well as some other beings (such as art for a typical Reptite)! Check them out on the Official Art page.
[TRIGGER] Redditor cessout was successfully able to piece together virtually all of Yasunori Mitsuda's comments from the Chrono Trigger 30th Anniversary music stream, which went down on YouTube back in March. We've got them in the encyclopedia here, and have disseminated the notes about individual songs into their respective pages as well. [2] The Real World Influences article has been updated with a new section contributed by Belchior (who also provided a Portuguese translation of this section). Check it out! [2] Lord J Esq's old Encyclopedia Chronotica proposal surfaced! Check it out here. Those were dark days, when I thought we'd never finish the wiki... [CT UNGLUED] It's 2025, and Macromedia Flash is long dead. Unfortunately, so is Chrono Trigger Unglued. If you want to download the source files, hit up this link to grab the entire collection and remember those days (190 MB).
[CT MODIFICATION] inuksuk has put together an awesomely thorough tutorial on transferring an accessory's status effect to other accessories! Check it out here. [2] inuksuk also expanded our understanding of the Active Time Battle system; refer to the new section at this article for details on how the battle system is coded. [3] Vehek has documented several key differences in Chrono Trigger DS's engine and handling of events/other variables; check them out here. [4] Reld has tweaked ChronoCharView to display sprites at 200% (fixing some horrible artifacting), and has also fixed a selection issue with tiles on the second page. Grab the better version here. [5] GitExl is working on a Chrono Trigger map viewing utility for both the Chrono Trigger SNES and Steam versions. Might this be the salvation for getting rips of the DS maps? Progress is ongoing right now and we can't wait to see where this goes; check it out here! [6] A secret project may be brewing! Check out Project Lucca. So far, this is the only glance, but it's awesome to see new work being done!
[FINISHED MODS] Chrono Trigger+ released its "Final" version earlier this year in March! It's already surpassed 40,000 downloads on romhacking.net alone. Check it out here. [2] The Enhansa Edition is up to version 1.1.2! For those out of the loop, this patch rebalances Chrono Trigger with changes to items, techs, enemy stats, player techs, and more; the readme is impressively long. You can grab the patch here. [3] Colmines92 has put out an amazing patch that lets up to two other players control their respective party members in Chrono Trigger! Grab it here. [4] We've got new translations incoming! [ Indonesian 1.0 ][ Turkish 1.0 ][ wakkoswami's KWhazit Update 1.12 ]
[CROSS] Art from Another Eden's versions of Chrono characters has been added to Official Art (Chrono Trigger) and Official Art (Chrono Cross), as well as the respective encyclopedia character pages. [2] glennxserge tracked down the lookup table where Chrono Cross determines growth for a character's Elements grid; find the notes here. [3] Grobycftw completed a Dario replacer hack for Chrono Cross! Dario is now playable and takes up the Turnip slot. Find the hack here. [4] Grobycftw also completed a tutorial for extracting an NPC's model and texture; check it out here.
[ODDS AND ENDS] On Discord, Reld recently pointed out two issues with Prophet's Guile responsible for bad-sounding music and the infamous black screens/soft-locks at a certain point in the game. The first issue stems from the echo buffer not handling the instruments we chose to change up the music, while the second, graver issue relates to an event trick Chickenlump discovered in 2005 that lets one remove the black bar at the bottom of the screen. Well, turns out this black bar is pretty important for extending the blanking between frames for processing VRAM/animations. ZSNES tolerated the fault mostly well, but real hardware/better emulators do not. Reld has provided a patch to fix these issues; it must be patched separately/after the original Prophet's Guile patch (i.e. don't patch it to a cold, fresh Chrono Trigger ROM). Download it here. [2] We found a random doujinshi from Chrono Cross from 2011; download it here. It features Serge and Kid.
[CT PRERELEASE] Reld is back with some insanely good research. [1] First up, Reld has carefully reconstructed the sprites for Prerelease Queen Zeal, including her boss form atop the Black Omen. Check out the thread here for details. [2] Reld also tracked down commercial art and other photos that were used for the moon/planet in Chrono Trigger/Radical Dreamers, as well as the original picture used for Zenan Bridge's sky. Check out this thread for details. As a plus, FF6's Opera House curtains also seem to have had their original reference curtains divined. [3] Nestled in the 1000 A.D. tileset of the Prerelease are sheep and windmill graphics, features of the overworld from the V-Jump 1994 build! Check them out in action here.
[HDD RECOVERY] I recently combed through a drive image of my main Windows 98 SE machine from 2003, including all the temporary Internet cache files, and recovered some gems. [1] Some curios have been stashed on the Compendium's about page here, like our first attempts to diagram timelines and dimensions. Speaking of which, we also recovered a splendid old banner from 2003, intended for Chrono Compendium Design #2; see it here (we'll keep it on the Main Page button section). [2] Found some old fan art/wallpapers! [ Mammon Machine ][ Lavos ][ Lavos-chan Thumbnail (slightly NSFW) ][ Kid Thumbnail ] Goes without saying, but if you have higher resolution of the last two, please let us know! [3] Check out a snapshot of IcyBrian's Chrono series board in November 2003 here. [4] Here are two ancient AMVs... [ Crawling by Melknin ][ Final Fantasy and Chrono Cross by ehgzl ][ CT CC Linkin Park - One Step Closer ] [4] Old pages from the PHPNuke Compendium have also been found. I've curated some and upload them here if you'd like to walk down memory lane. Posts abound from YbrikMetaknight, Radical_Dreamer, JustinS1985, GrayLensman, Lord J Esq, Oswego del Fuego, warmgun, Aitrus, and so many others who fostered the site in its earliest days.
[FAN ART] [ Nuwt Sprites by TheMage ][ Re-Zeal by EchoGhost616 ][ Reptite Rework by Reld ][FANFICTION] Chrono Origins - Fate's Cross and Fate's Trigger by skylark ][ Chrono Collective by MagilsugaM ][ Project Unity Fragments by Lennis ][ Chrono Trigger - Dragon's Dance by lunac ]
[REMIXES] [COMPENDIUM] [ 'Corridors of Time Final' by EchoGhost ][ 'Star-Stealing Princess of Zeal' by EchoGhost ] Lots of recovered stuff from the old HDD follows! [ 'Schala Trance (Different Version)' by Prievert ][ 'Forever (Hope Remains V1)' by Suzumebachi ][ 'My Curse, My Blessing' by Ko Miho Lifo ][ 'Old Schala Remix' by Rimco ][ 'Glowing Fair (Glitchy)' by Unknown ] [OCREMIX-CC] [ A Synonym for Death by minusworld, p4p3r ][ FATE has no forgiveness... by ensemble ][ Lost Orphan by AzureKevin ][ Scars Worn by Time by Cyril the Wolf ] [OCREMIX-CT] [ 'Strain on You Insane Diamond' by zachaction ][ 'Skylands' by prophetik music ][ 'When the Walls of Time Fell' by H36T ][ '12,000 B.C.' by Outset Initiative, Jeremy Lim ][ 'Corridors of TimeShift' by JSABlixer ][ 'Ambience of the Forest' by jnWake, Emunator ][ 'Carnival of Life' by RebeccaETripp, Gamer of the Winds ][ 'Eschala Them' by Rockos ][ 'Find the Frozen Flame' by Ivan Hakstok ]
[DWELLING OF DUELS] [ 'FATE has no forgiveness for those who dare stand against it.' by Lucas Guimaraes, Mattmatatt. ImAFutureGuitarHero, jnWake, Ivan Hakštok ][ 'Square Off' by itsamedaddio ][ 'Ambience of the Forest' by jnWake, Emunator ][ 'Desert Search for Techno Camel Meat' by Hydrasphere ][ 'Bad Aural' by EndlessRepeat ][ 'Let's Take This Outside' by itsamedaddio ][ 'Guardia Boss Rush' by Gregorio Franco ][ 'A Cappellavos' by Ian Martyn ][ 'It's About Time' by Newmajoe, ErichWK, JohnStacy, Biggoron, Brandon L. Harnish, Shea's Violin ][ 'The real trigger was the friends we made along the way' by Triple B Music, jnWake, streifig, roqdrummer, Nivan Sharma ][ 'Zealotry Supreme' by Biggoron, Kevin Handlon ][ 'The Forest and the Trees' by The Rocket Knights, Mattmatatt, DeLuxDolemite, Extrinzic ][ 'Soul of the Forest' by Mustin ]
[Another Eden] New quest for Raven with shocking connection to Magus
2025-08-27 00:49:32
A month or so ago, Masato Kato released a statement regarding a new update for Another Eden - specifically, a new quest for Raven, the game's Magus-analogue, the first of which that dives into this character's actual story:
The quest itself brings Raven face-to-face with a monster responsible for his loss of memory, who tells him that he isn't even from the game's world. When he asks who he truly once was, he is met with, well, let's just say a very interesting answer
Warning: Black Windy Spoilers ahead

...other parts of his story seem to make further reference to the Dreams Epilogue ending from Chrono Trigger DS, particularly a line from Magus over whether or not "some small part of him should remain".
Video playthrough:
https://www.youtube.com/watch?v=T36rp_L6giM
bonus: it has been pointed out that the new outfit Raven receives from this quest seems to draw heavy inspiration from Kato's own original concept sketches for Magus, with the appearance of skeletal wings on his back. Nice touch.
Quote
Raven's a character who has been around since
the beginning.
And with that, fans of another certain series
featuring a mysterious masked man had plenty
of time to offer up a hypothesis about the
mystery that surrounds him.
Will this be the quest that finally reveals the
truth?
The quest itself brings Raven face-to-face with a monster responsible for his loss of memory, who tells him that he isn't even from the game's world. When he asks who he truly once was, he is met with, well, let's just say a very interesting answer
Warning: Black Windy Spoilers ahead

...other parts of his story seem to make further reference to the Dreams Epilogue ending from Chrono Trigger DS, particularly a line from Magus over whether or not "some small part of him should remain".
Video playthrough:
https://www.youtube.com/watch?v=T36rp_L6giM
bonus: it has been pointed out that the new outfit Raven receives from this quest seems to draw heavy inspiration from Kato's own original concept sketches for Magus, with the appearance of skeletal wings on his back. Nice touch.
Happy Birthday (Again), Chrono Trigger!
2025-08-26 14:38:28
The greatest 16-bit RPG, and possibly game ever made turned 30 in North America last week. While we wish there were something cooking to show off, there are only the usual rumors circulating. A Compendium update is underway, with hopefully more to follow after that.
I'll take the opportunity here to plug the noble art of console restoration. We're approaching a bottleneck where some aluminum electrolytic capacitors may be failing, along with other components that disable old consoles. While shotgun recapping isn't always a good idea, it's common that many unaware owners end up tossing their Super Nintendos or other game consoles in the trash rather than opening them up, or sending them to someone who knows how to inspect them for damage/repair. The same goes for cartridges—my Super Mario RPG CR2032 battery survived just long enough for me to dump the SRAM last year, but many have long since failed by this point, and on some cartridges, the SRAM chips themselves may have gone bad.
It's always a bad idea to just throw these away. There are some modifications that can prolong the life of your hardware, like replacing the 1A voltage regulator in the SNES with one that has higher headroom. Consider also buying a Variac, and slowly ramping up the voltage when you turn on your vintage hardware. (Integrated circuits tend to go bad more from temperature cycling than anything.) For your cartridges, you can clean the contacts/pads using a Q-tip and isopropyl alcohol (don't blow on them!). On the extreme end, restorationists can even replace a bad PPU or other surface mount chip with a donor chip from an unsalveagable SNES. All of this goes for your controllers and handhelds, too—bad N64 sticks can be fairly easily and cheaply replaced and contacts can be cleaned. My Game Boy's dead audio came back to life after cleaning the headphone jack's interior contacts, which were erroneously detecting a headphone present from dirt/corrosion and thus weren't allowing the signal to reach the speaker. Rarely is a unit truly unfixable, so if you've got old hardware, be gentle and help usher it into another 30 years of 16-bit gaming.
I'll take the opportunity here to plug the noble art of console restoration. We're approaching a bottleneck where some aluminum electrolytic capacitors may be failing, along with other components that disable old consoles. While shotgun recapping isn't always a good idea, it's common that many unaware owners end up tossing their Super Nintendos or other game consoles in the trash rather than opening them up, or sending them to someone who knows how to inspect them for damage/repair. The same goes for cartridges—my Super Mario RPG CR2032 battery survived just long enough for me to dump the SRAM last year, but many have long since failed by this point, and on some cartridges, the SRAM chips themselves may have gone bad.
It's always a bad idea to just throw these away. There are some modifications that can prolong the life of your hardware, like replacing the 1A voltage regulator in the SNES with one that has higher headroom. Consider also buying a Variac, and slowly ramping up the voltage when you turn on your vintage hardware. (Integrated circuits tend to go bad more from temperature cycling than anything.) For your cartridges, you can clean the contacts/pads using a Q-tip and isopropyl alcohol (don't blow on them!). On the extreme end, restorationists can even replace a bad PPU or other surface mount chip with a donor chip from an unsalveagable SNES. All of this goes for your controllers and handhelds, too—bad N64 sticks can be fairly easily and cheaply replaced and contacts can be cleaned. My Game Boy's dead audio came back to life after cleaning the headphone jack's interior contacts, which were erroneously detecting a headphone present from dirt/corrosion and thus weren't allowing the signal to reach the speaker. Rarely is a unit truly unfixable, so if you've got old hardware, be gentle and help usher it into another 30 years of 16-bit gaming.
Site Back Up
2025-07-28 01:21:38
A couple underlying issues have been fixed, so the site should be completely healthy again. Please report any strange behavior you encounter.
Consider signing the Stop Killing Games petition, too (especially if you're in the EU). We'll see if this little corner of capitalism can be thwarted by consumer complaint. Otherwise, it'll be time to send in the tanks. ☭
I think we were down 2-3 weeks, so if any interesting Chrono news has also bubbled up, feel free to shout it from the rooftops.
Consider signing the Stop Killing Games petition, too (especially if you're in the EU). We'll see if this little corner of capitalism can be thwarted by consumer complaint. Otherwise, it'll be time to send in the tanks. ☭
I think we were down 2-3 weeks, so if any interesting Chrono news has also bubbled up, feel free to shout it from the rooftops.
