<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Overtrick Devlog - itch.io</title><link>https://celloloops.itch.io/overtrick</link><description>A Trick-Taking Roguelike</description><item><guid>https://celloloops.itch.io/overtrick/devlog/1138775/in-with-the-new-new-logo-new-steam-page-new-tutorial-new-gameplay</guid><title>In With the New! (New logo, new Steam page, new tutorial, new gameplay.)</title><link>https://celloloops.itch.io/overtrick/devlog/1138775/in-with-the-new-new-logo-new-steam-page-new-tutorial-new-gameplay</link><pubDate>Tue, 09 Dec 2025 19:29:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI0NDc1MzQ5LnBuZw==/400x224%23c/skrq22.png"/><p>LOTS of updates, starting with: Overtrick’s Steam Page is now live! Please, please WISHLIST! It will be super helpful, and I’ll be eternally grateful. In preparation for the official demo launch...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1111078/gameplay-update-7-card-hands</guid><title>Gameplay Update: 7-Card Hands</title><link>https://celloloops.itch.io/overtrick/devlog/1111078/gameplay-update-7-card-hands</link><pubDate>Wed, 12 Nov 2025 00:51:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Big gameplay update: Overtrick now uses a 28-card deck (8-Ace), reducing hand size from 13 to 7. This should increase the pace of the game and make special abilities more impactful! The change was ins...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1092916/discord-edith-and-wanda-and-realizing-art-is-difficult</guid><title>Discord, Edith and Wanda, and Realizing Art is Difficult</title><link>https://celloloops.itch.io/overtrick/devlog/1092916/discord-edith-and-wanda-and-realizing-art-is-difficult</link><pubDate>Fri, 24 Oct 2025 20:17:31 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNzYyMjE3LnBuZw==/400x224%23c/dNBLKB.png"/><p>Get ready for an all-over-the-place update! First up: please join the Discord server! Fun gameplay, ideas, and bug reports are all welcome. And you’re also welcome to just lurk for updates! Invite l...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1069858/-dynamic-music-and-sfx</guid><title>🎵 Dynamic Music and SFX</title><link>https://celloloops.itch.io/overtrick/devlog/1069858/-dynamic-music-and-sfx</link><pubDate>Thu, 09 Oct 2025 03:28:13 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzNTIwNzQxLnBuZw==/400x224%23c/CReSKi.png"/><p>🔊Sound on! Overtrick now has original music and sound effects . I wrote the music myself in LMMS ! It updates dynamically based on gameplay. When you hit your contract and enter Overtrick Mode, the...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1040365/naomi-and-selene-overtricks-first-partner-duo</guid><title>Naomi and Selene, Overtrick’s First Partner Duo</title><link>https://celloloops.itch.io/overtrick/devlog/1040365/naomi-and-selene-overtricks-first-partner-duo</link><pubDate>Wed, 24 Sep 2025 22:52:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIzMzEwMjg1LnBuZw==/400x224%23c/tFuv5q.png"/><p>Overtrickers, please welcome Naomi and Selene, the first partner team you’ll be able to play as! They’re stepping into Overtrick with style, personality, and plenty of tricks up their sleeves. You...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1028126/building-new-playstyles-around-existing-cards</guid><title>Building New Playstyles Around Existing Cards</title><link>https://celloloops.itch.io/overtrick/devlog/1028126/building-new-playstyles-around-existing-cards</link><pubDate>Tue, 09 Sep 2025 21:53:37 GMT</pubDate><category>devlog</category><description><![CDATA[<p>What’s New: Overtrick now has 7 new special cards (26 total!) and three distinct playstyles to explore: Control, Diamonds, and Honors . Build your run around losing strategically, stacking diamonds...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1018546/overtrick-v06-making-overtricks-rewarding</guid><title>Overtrick v0.6: Making Overtricks Rewarding</title><link>https://celloloops.itch.io/overtrick/devlog/1018546/overtrick-v06-making-overtricks-rewarding</link><pubDate>Thu, 28 Aug 2025 03:57:45 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIyOTE4MzEyLnBuZw==/400x224%23c/Nj9ZTF.png"/><p>“What’s the point of an overtrick?” That’s the question that kept coming up in playtests. At first, I assumed the answer was simple: numbers going up are fun. Games like Balatro prove that jus...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1014225/overtrick-v05-flush-trumps-finesse-and-more-new-special-cards</guid><title>Overtrick v0.5: Flush Trumps, Finesse, and More New Special Cards</title><link>https://celloloops.itch.io/overtrick/devlog/1014225/overtrick-v05-flush-trumps-finesse-and-more-new-special-cards</link><pubDate>Thu, 21 Aug 2025 18:09:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIyODMxNjEyLnBuZw==/400x224%23c/21sqvQ.png"/><p>This update introduces a fresh batch of special cards—some built for beginners, some with a touch of strategic spice—along with balance changes to keep things fair and fun. 🎴What’s new? New s...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1012170/overtrick-v04-visual-update-and-opponent-ai</guid><title>Overtrick v0.4: Visual Update and Opponent AI</title><link>https://celloloops.itch.io/overtrick/devlog/1012170/overtrick-v04-visual-update-and-opponent-ai</link><pubDate>Mon, 18 Aug 2025 18:04:12 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzIyNzkwNzUzLnBuZw==/400x224%23c/jHhHaw.png"/><p>🚀 Two Big Updates Complete Visual Update. I retired the pixel art for an Art Deco-inspired look. Better Opponent AI. A minor bugfix resulted in far more challenging AI opponents. The visual update...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1007207/overtrick-v03-bridge-with-a-side-of-juice</guid><title>Overtrick v0.3: Bridge with a Side of Juice</title><link>https://celloloops.itch.io/overtrick/devlog/1007207/overtrick-v03-bridge-with-a-side-of-juice</link><pubDate>Mon, 11 Aug 2025 20:34:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Bridge is basically a perfect game. So how do you make a perfect game even better? Answer: Juice . In game dev, “juice” means the satisfying effects and animations that make every click, drag, and...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/1002693/overtrick-v02-new-special-card-mechanics</guid><title>Overtrick v0.2: New &quot;Special Card&quot; Mechanics</title><link>https://celloloops.itch.io/overtrick/devlog/1002693/overtrick-v02-new-special-card-mechanics</link><pubDate>Tue, 05 Aug 2025 16:42:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Big gameplay update: special abilities are now separate cards! This allows players to be much more strategic in using them. Before the update, special abilities were attached to normal playing cards,...</p>]]></description></item><item><guid>https://celloloops.itch.io/overtrick/devlog/999675/overtrick-devlog-1-turning-bridge-into-a-single-player-deckbuilder</guid><title>Overtrick Devlog #1: Turning Bridge into a Single-Player Deckbuilder</title><link>https://celloloops.itch.io/overtrick/devlog/999675/overtrick-devlog-1-turning-bridge-into-a-single-player-deckbuilder</link><pubDate>Fri, 01 Aug 2025 20:19:29 GMT</pubDate><category>devlog</category><description><![CDATA[<p>As a kid, I was obsessed with Bridge. I’d endlessly lobby for it on family game nights. In the summer, I’d make my grandparents play. I learned three-player variants like Dummy Bridge, and even tw...</p>]]></description></item></channel></rss>