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Boxing Manager 26.0.18 - App Store




About Boxing Manager

Introducing the Latest Features in Boxing Manager for 2026 New Additions: . The most realistic world title simulation ever! All the titles working as they do in real life!!! . The most insanely accurate and realistic...

Introducing the Latest Features in Boxing Manager for 2026 New Additions: . The most realistic world title simulation ever! All the titles working as they do in real life!!! . The most insanely accurate and realistic boxing simulation EVER. . Build Your Own Shows: Take full control by organizing your own boxing events. . Construct Fight Cards: Decide which fighters will face off in each event. . Select Venues: Choose from a variety of locations to host your matches. . Design and Share Fight Posters: Create promotional materials and share them with fans. . Grow Your Boxing Promotion: Expand your brand and influence in the boxing world. . AI Promoters: Interact with AI-controlled promoters for a dynamic experience. . Approach Any Fighter: Negotiate contracts with any fighter in the game. . UI Enhancements: Enjoy a more intuitive and streamlined user interface. Become a Boxing Manager - Take Control and Make History! Build your roster, develop fighters, manage gym trainers, create epic matchups, and guide your athletes to the Hall of Fame. Key Features: . Unique and vast boxing game world and universe for every player. Step into the biggest and most accurate boxing game of all time. Over 5000 boxer uniquely generated on your device alone. . Amateurs: Compete in amateur leagues and aim for gold medal achievements. . Over 160 Customizable Title Belts: Battle for world and regional championships. . Expansive Game Universe: Experience a unique world with up to 5,000 fighters. . Develop Prospects: Scout and train new talent on their path to greatness. . Tailored Training Camps: Customize training regimens and intensities for each fighter. . Full Career Control: Make strategic decisions about opponents and career trajectories. . In-Depth Fight Commentary: Receive detailed analyses and statistics for each bout. . Strategic Corner Instructions: Influence fight outcomes with tactical advice. . Manage Your Gym: Hire top trainers, attract elite fighters, and upgrade facilities. . Regular Updates: Benefit from frequent enhancements based on player feedback. . Community Support: Join our welcoming community on our Forum and Discord Server. As a gym owner, manager, and promoter, your decisions will shape the future of boxing across all weight divisions. Can You Etch Your Name in History? With immersive gameplay and unmatched detail, Boxing Manager offers the ultimate boxing management experience. Experience the thrill of the fight world like never before. Download Boxing Manager today and start your journey to the top!

Version History - Fixed issue with weight mismatches occurring in titles. - Fixed dual title holder issue. - Fixed issue with regional titles not vacating on champion becoming world champion in all instances. - Fixed situation whereby weights become over time heavily under or over populated. - Fixed stale titles with fights not being scheduled correctly. 26.0.18 May 25 - Fixed issue whereby a crash could occur in some instances when signing a new fighter to a contract. 26.0.17 Apr 29 - Fixed forced title vacation bug occurring upon winning title via vacant title route. - Fixed issue where fighter retirement did not immediately vacate titles. - Fixed issue which added title win to fighter record on becoming interim champion through vacant title. - Fixed show finances display which doubled counted gate revenues that are paid weekly not at end of show. This was a display issue only and not related to show finances themselves. - Fixed show finances display for consistency with in game TV revenues. This was a display issue only and not related to show finances themselves. - Fixed show finance TV deal percentage to match in game percentages. 26.0.16 Apr 28 - Fixed issue whereby a champion could not offer a single fight to a fighter who is designated as a mandatory challenger for any organisation. - Fixed issue where if a fighter left company after court action the promoter name and gym slots were not updated. - Fixed show finance display issue whereby showcase labels were incorrectly displayed in finance screen when a main event. 26.0.15 Apr 14 - Fixed issue whereby when rankings were updated, a title could be stripped from a champion due to a duplicate champion being created. This major bug has caused issues with game stability, and we believe that the fix will resolve many downstream game world issues. 26.0.14 Apr 13 - Fixed duplicate regional title issue. This runs in background when advancing game. - Fixed issue with main event Shows whereby venue cut of ticket revenues was being taken 2-3x resulting in significantly lower profits. - Fixed issue whereby fights with mandatory challengers could be made. This was resulting in fights being removed from cards without warning. - Mandatory fighter selection modified to fix issues. - Fixed issue whereby fights would be removed from cards without warning when a fighter on card is designated as a mandatory challenger subsequent to the fight being made. 26.0.13 Apr 7 - Show engine fix for main event PPV bug introduced previously. 26.0.12 Mar 29 Title Engine - Fix for title stripping when title first won. 26.0.11 Mar 27 Title engine - Fighters can no longer be mandatory challenger for more than one belt at a time. This removes the gameplay bottleneck and tedium caused by one fighter being mandatory across all titles. - Fixed first week title vacation due to a data issue. Game engine - Fixed/improved/simplified PPV calculations. Player cut now 9pc of gross PPV. No more costs killings your share of the PPV loot. - Azerbaijan, Cayman Islands, and Hong Kong naming issues fixed. 26.0.9 Mar 24 * Main event shows are now easier to profit from as all fights on the card contribute to ticket and sales revenue. * The rematch process has been updated for greater realism and enjoyment. * The issue of mandatory challengers and some fights disappearing with titles becoming immediately vacant has been resolved. 26.0.8 Mar 17 Title engine fixes for quick title vacations and missing fights in record. This will prevent future instances. 26.0.6 Mar 10 * Light Flyweight fighters are now fighting. * The roster screen no longer crashes. * Retirement logic has been improved to exclude auto-retirement for older managed fighters. * A warning is now displayed when a manual fighter retirement is attempted, showing the cost to the manager. * Negative balances are now reset. * The incorrect inflated guaranteed fee for affected fighters has been corrected to prevent negative show balances. 26.0.5 Mar 9 * Fixed an issue where a challenger who beat the champion in a voluntary/non-mandatory defence as the new champion inherits the old expired deadline and was stripped the following week if old deadline was not updated correctly. * Fixed issue with incorrect weight change forcing movement of title. * Fixed issue that caused a rare issue whereby large negative values were created due to show finance issue. These balances are now reset to the previous positive amount. * Small title optimisations and adjustments 26.0.4 Mar 6 * Removed Manager IP from fighter Potential. This now uses XP as per all other attributes. * Fixed (we hope) the empty show bug and advance game loop. * Fixed title vacation issue that could not set up vacant title correctly.
* Fixed title management issues when using duplicate champion fix. Duplicate champions now managed automatically. 26.0.3 Mar 3 * We’ve resolved the crash that occurred when signing fighters with a scheduled fight. * We’ve also fixed a bug where an NPC champion with a rematch clause might sometimes take a voluntary defence and not honour the rematch agreement. * We’ve also fixed a bug where a managed fight might end up on a non-existent show and games won’t progress. * We’ve also made some fixes for games that had a double fight booking issue from an old save. 26.0.2 Feb 27 * Fixed rematch clause issue that occurs when both fighter within the clause are managed. Title fights where both fighters are managed do not have rematches. * Fixed rematch clauses getting stuck in an advance game loop.
* Fixed fight delete in game options destroying title integrity. 
* Fixed weight move causing title issues.
* Added title health checks to ensure title integrity in case of game exit/crash. * Fixed game options (currency/date format) persistence across sessions. * Fixed medal crash in Hall of Fame. * Fixed cross-weight potential for title fights. * Fixed issue with Junior/Light Flyweights not being created in existing saves. This will be fixed in first advance game in your session. * Fixed amateur ranking view crash. * Fixed old age fighters. These old timers will rapidly retire in game over coming game weeks. 26.0.1 Feb 26 More realism than ever in our huge new update!!! * Mandatory Challengers Revamped: Each organisation now selects challengers differently, factoring in rankings, money, and influence. * Rematches are here: Get that shot back at the title with auto rematches. * Vacant Titles: Interim champions are promoted, new mandatory challengers are created, and immediate defences are scheduled. * Ranking Changes: World champions are no longer ranked by other organisations. * Realistic Scheduling: Popular fighters now fight less often, reflecting real-world boxing. * Sanctioning Fees: Managers and promoters now pay fees for title fights; unified bouts accumulate multiple fees. * Weekly Title News: New in-game news keeps you updated on title changes. * Improved Fight Negotiations: Champions and managers now contact you for title bouts, rematches, and voluntary defences. * Response System: All title opportunities and defence requests appear in the new Response screen. * Champion Advantage: Champions can more easily create fights, promote shows, and are approached for unification bouts. * Be like Bud. Retire at the top!: Managers now have greater input when it comes to fighter retirements. Help your guy retire at the top of the game!
* Signing fighters is now less restrictive and more encouraging than ever. Your title record still influences who signs with you but boxing talent will now sign based on your win record. The more wins you achieve the better the fighters will be willing to join your gym. * New Flyweight Rankings & Titles: We’ve finally added ‘Light/Junior’ Flyweight rankings and titles, bringing more depth and competition to your gameplay! * Enhanced Ageing Process: Enjoy a more realistic experience as fighters attributes such age slower and more realistically. This results in keeping their skills longer, with less severe declines in background and performance. * UX/UI improvements. * Improved Financial Model: We’ve adjusted show ticket totals to ensure a more accurate and challenging financial experience for each event. * Updated Game Start Date: Mark your calendars for 2026! Dive into the future with our updated game start date. * Amateur bug fixes! - A vast number of amateur bugs and fixes have been implemented * Fixed loads of old game bugs including the legendary judge 1 score repeat bug!!! * Show finance fixes. Accurate TV and fight finances.
* Show posters now fixed to work by default on all shows. 26.0.0 Feb 20 Small training fix. 2.10.12 11/18/2025 Small performance fix and product page update. 2.10.11 11/15/2025 Improved XP purchase options. 2.10.10 10/17/2025 Updated some city/town names to modern conventions. 2.10.09 10/15/2025 This fix addresses the issue of fighters not having rankings, preventing managers from scheduling fights for them. 2.10.08 10/08/2025 This version fixes a crash where the database isn’t enabled in certain conditions when opening the game. 2.10.07 10/03/2025 This version fixes the crash that occurs on some devices when opening the game. 2.10.06 10/02/2025 We’ve been squishing a few nasty bugs! We’ve fixed bugs and crashes relating to the weight pack and restored purchase performance. We’ve also fixed an occasional crash when opening the roster screen. Additionally, we’ve improved the Restore Purchase and store performance and UX. Finally, we’ve improved the delete fight and result functionality in the game hotfix! 2.10.05 09/30/2025



Previous Versions

Here you can find the changelog of Boxing Manager since it was posted on our website on 2021-12-18 08:53:58. The latest version is 26.0.18 and it was updated on 2026-06-29 15:01:58. See below the changes in each version.

Boxing Manager version 26.0.18
Updated At: 2026-06-29
Changes: Version History - Fixed issue with weight mismatches occurring in titles. - Fixed dual title holder issue. - Fixed issue with regional titles not vacating on champion becoming world champion in all instances. - Fixed situation whereby weights become over time heavily under or over populated. - Fixed stale titles with fights not being scheduled correctly. 26.0.18 May 25 - Fixed issue whereby a crash could occur in some instances when signing a new fighter to a contract. 26.0.17 Apr 29 - Fixed forced title vacation bug occurring upon winning title via vacant title route. - Fixed issue where fighter retirement did not immediately vacate titles. - Fixed issue which added title win to fighter record on becoming interim champion through vacant title. - Fixed show finances display which doubled counted gate revenues that are paid weekly not at end of show. This was a display issue only and not related to show finances themselves. - Fixed show finances display for consistency with in game TV revenues. This was a display issue only and not related to show finances themselves. - Fixed show finance TV deal percentage to match in game percentages. 26.0.16 Apr 28 - Fixed issue whereby a champion could not offer a single fight to a fighter who is designated as a mandatory challenger for any organisation. - Fixed issue where if a fighter left company after court action the promoter name and gym slots were not updated. - Fixed show finance display issue whereby showcase labels were incorrectly displayed in finance screen when a main event. 26.0.15 Apr 14 - Fixed issue whereby when rankings were updated, a title could be stripped from a champion due to a duplicate champion being created. This major bug has caused issues with game stability, and we believe that the fix will resolve many downstream game world issues. 26.0.14 Apr 13 - Fixed duplicate regional title issue. This runs in background when advancing game. - Fixed issue with main event Shows whereby venue cut of ticket revenues was being taken 2-3x resulting in significantly lower profits. - Fixed issue whereby fights with mandatory challengers could be made. This was resulting in fights being removed from cards without warning. - Mandatory fighter selection modified to fix issues. - Fixed issue whereby fights would be removed from cards without warning when a fighter on card is designated as a mandatory challenger subsequent to the fight being made. 26.0.13 Apr 7 - Show engine fix for main event PPV bug introduced previously. 26.0.12 Mar 29 Title Engine - Fix for title stripping when title first won. 26.0.11 Mar 27 Title engine - Fighters can no longer be mandatory challenger for more than one belt at a time. This removes the gameplay bottleneck and tedium caused by one fighter being mandatory across all titles. - Fixed first week title vacation due to a data issue. Game engine - Fixed/improved/simplified PPV calculations. Player cut now 9pc of gross PPV. No more costs killings your share of the PPV loot. - Azerbaijan, Cayman Islands, and Hong Kong naming issues fixed. 26.0.9 Mar 24 * Main event shows are now easier to profit from as all fights on the card contribute to ticket and sales revenue. * The rematch process has been updated for greater realism and enjoyment. * The issue of mandatory challengers and some fights disappearing with titles becoming immediately vacant has been resolved. 26.0.8 Mar 17 Title engine fixes for quick title vacations and missing fights in record. This will prevent future instances. 26.0.6 Mar 10 * Light Flyweight fighters are now fighting. * The roster screen no longer crashes. * Retirement logic has been improved to exclude auto-retirement for older managed fighters. * A warning is now displayed when a manual fighter retirement is attempted, showing the cost to the manager. * Negative balances are now reset. * The incorrect inflated guaranteed fee for affected fighters has been corrected to prevent negative show balances. 26.0.5 Mar 9 * Fixed an issue where a challenger who beat the champion in a voluntary/non-mandatory defence as the new champion inherits the old expired deadline and was stripped the following week if old deadline was not updated correctly. * Fixed issue with incorrect weight change forcing movement of title. * Fixed issue that caused a rare issue whereby large negative values were created due to show finance issue. These balances are now reset to the previous positive amount. * Small title optimisations and adjustments 26.0.4 Mar 6 * Removed Manager IP from fighter Potential. This now uses XP as per all other attributes. * Fixed (we hope) the empty show bug and advance game loop. * Fixed title vacation issue that could not set up vacant title correctly.
* Fixed title management issues when using duplicate champion fix. Duplicate champions now managed automatically. 26.0.3 Mar 3 * We’ve resolved the crash that occurred when signing fighters with a scheduled fight. * We’ve also fixed a bug where an NPC champion with a rematch clause might sometimes take a voluntary defence and not honour the rematch agreement. * We’ve also fixed a bug where a managed fight might end up on a non-existent show and games won’t progress. * We’ve also made some fixes for games that had a double fight booking issue from an old save. 26.0.2 Feb 27 * Fixed rematch clause issue that occurs when both fighter within the clause are managed. Title fights where both fighters are managed do not have rematches. * Fixed rematch clauses getting stuck in an advance game loop.
* Fixed fight delete in game options destroying title integrity. 
* Fixed weight move causing title issues.
* Added title health checks to ensure title integrity in case of game exit/crash. * Fixed game options (currency/date format) persistence across sessions. * Fixed medal crash in Hall of Fame. * Fixed cross-weight potential for title fights. * Fixed issue with Junior/Light Flyweights not being created in existing saves. This will be fixed in first advance game in your session. * Fixed amateur ranking view crash. * Fixed old age fighters. These old timers will rapidly retire in game over coming game weeks. 26.0.1 Feb 26 More realism than ever in our huge new update!!! * Mandatory Challengers Revamped: Each organisation now selects challengers differently, factoring in rankings, money, and influence. * Rematches are here: Get that shot back at the title with auto rematches. * Vacant Titles: Interim champions are promoted, new mandatory challengers are created, and immediate defences are scheduled. * Ranking Changes: World champions are no longer ranked by other organisations. * Realistic Scheduling: Popular fighters now fight less often, reflecting real-world boxing. * Sanctioning Fees: Managers and promoters now pay fees for title fights; unified bouts accumulate multiple fees. * Weekly Title News: New in-game news keeps you updated on title changes. * Improved Fight Negotiations: Champions and managers now contact you for title bouts, rematches, and voluntary defences. * Response System: All title opportunities and defence requests appear in the new Response screen. * Champion Advantage: Champions can more easily create fights, promote shows, and are approached for unification bouts. * Be like Bud. Retire at the top!: Managers now have greater input when it comes to fighter retirements. Help your guy retire at the top of the game!
* Signing fighters is now less restrictive and more encouraging than ever. Your title record still influences who signs with you but boxing talent will now sign based on your win record. The more wins you achieve the better the fighters will be willing to join your gym. * New Flyweight Rankings & Titles: We’ve finally added ‘Light/Junior’ Flyweight rankings and titles, bringing more depth and competition to your gameplay! * Enhanced Ageing Process: Enjoy a more realistic experience as fighters attributes such age slower and more realistically. This results in keeping their skills longer, with less severe declines in background and performance. * UX/UI improvements. * Improved Financial Model: We’ve adjusted show ticket totals to ensure a more accurate and challenging financial experience for each event. * Updated Game Start Date: Mark your calendars for 2026! Dive into the future with our updated game start date. * Amateur bug fixes! - A vast number of amateur bugs and fixes have been implemented * Fixed loads of old game bugs including the legendary judge 1 score repeat bug!!! * Show finance fixes. Accurate TV and fight finances.
* Show posters now fixed to work by default on all shows. 26.0.0 Feb 20 Small training fix. 2.10.12 11/18/2025 Small performance fix and product page update. 2.10.11 11/15/2025 Improved XP purchase options. 2.10.10 10/17/2025 Updated some city/town names to modern conventions. 2.10.09 10/15/2025 This fix addresses the issue of fighters not having rankings, preventing managers from scheduling fights for them. 2.10.08 10/08/2025 This version fixes a crash where the database isn’t enabled in certain conditions when opening the game. 2.10.07 10/03/2025 This version fixes the crash that occurs on some devices when opening the game. 2.10.06 10/02/2025 We’ve been squishing a few nasty bugs! We’ve fixed bugs and crashes relating to the weight pack and restored purchase performance. We’ve also fixed an occasional crash when opening the roster screen. Additionally, we’ve improved the Restore Purchase and store performance and UX. Finally, we’ve improved the delete fight and result functionality in the game hotfix! 2.10.05 09/30/2025
Boxing Manager version 26.0.18
Updated At: 2026-05-29
Changes: Version History - Fixed issue with weight mismatches occurring in titles. - Fixed dual title holder issue. - Fixed issue with regional titles not vacating on champion becoming world champion in all instances. - Fixed situation whereby weights become over time heavily under or over populated. - Fixed stale titles with fights not being scheduled correctly. 26.0.18 2d ago - Fixed issue whereby a crash could occur in some instances when signing a new fighter to a contract. 26.0.17 Apr 29 - Fixed forced title vacation bug occurring upon winning title via vacant title route. - Fixed issue where fighter retirement did not immediately vacate titles. - Fixed issue which added title win to fighter record on becoming interim champion through vacant title. - Fixed show finances display which doubled counted gate revenues that are paid weekly not at end of show. This was a display issue only and not related to show finances themselves. - Fixed show finances display for consistency with in game TV revenues. This was a display issue only and not related to show finances themselves. - Fixed show finance TV deal percentage to match in game percentages. 26.0.16 Apr 28 - Fixed issue whereby a champion could not offer a single fight to a fighter who is designated as a mandatory challenger for any organisation. - Fixed issue where if a fighter left company after court action the promoter name and gym slots were not updated. - Fixed show finance display issue whereby showcase labels were incorrectly displayed in finance screen when a main event. 26.0.15 Apr 14 - Fixed issue whereby when rankings were updated, a title could be stripped from a champion due to a duplicate champion being created. This major bug has caused issues with game stability, and we believe that the fix will resolve many downstream game world issues. 26.0.14 Apr 13 - Fixed duplicate regional title issue. This runs in background when advancing game. - Fixed issue with main event Shows whereby venue cut of ticket revenues was being taken 2-3x resulting in significantly lower profits. - Fixed issue whereby fights with mandatory challengers could be made. This was resulting in fights being removed from cards without warning. - Mandatory fighter selection modified to fix issues. - Fixed issue whereby fights would be removed from cards without warning when a fighter on card is designated as a mandatory challenger subsequent to the fight being made. 26.0.13 Apr 7 - Show engine fix for main event PPV bug introduced previously. 26.0.12 Mar 29 Title Engine - Fix for title stripping when title first won. 26.0.11 Mar 27 Title engine - Fighters can no longer be mandatory challenger for more than one belt at a time. This removes the gameplay bottleneck and tedium caused by one fighter being mandatory across all titles. - Fixed first week title vacation due to a data issue. Game engine - Fixed/improved/simplified PPV calculations. Player cut now 9pc of gross PPV. No more costs killings your share of the PPV loot. - Azerbaijan, Cayman Islands, and Hong Kong naming issues fixed. 26.0.9 Mar 24 * Main event shows are now easier to profit from as all fights on the card contribute to ticket and sales revenue. * The rematch process has been updated for greater realism and enjoyment. * The issue of mandatory challengers and some fights disappearing with titles becoming immediately vacant has been resolved. 26.0.8 Mar 17 Title engine fixes for quick title vacations and missing fights in record. This will prevent future instances. 26.0.6 Mar 10 * Light Flyweight fighters are now fighting. * The roster screen no longer crashes. * Retirement logic has been improved to exclude auto-retirement for older managed fighters. * A warning is now displayed when a manual fighter retirement is attempted, showing the cost to the manager. * Negative balances are now reset. * The incorrect inflated guaranteed fee for affected fighters has been corrected to prevent negative show balances. 26.0.5 Mar 9 * Fixed an issue where a challenger who beat the champion in a voluntary/non-mandatory defence as the new champion inherits the old expired deadline and was stripped the following week if old deadline was not updated correctly. * Fixed issue with incorrect weight change forcing movement of title. * Fixed issue that caused a rare issue whereby large negative values were created due to show finance issue. These balances are now reset to the previous positive amount. * Small title optimisations and adjustments 26.0.4 Mar 6 * Removed Manager IP from fighter Potential. This now uses XP as per all other attributes. * Fixed (we hope) the empty show bug and advance game loop. * Fixed title vacation issue that could not set up vacant title correctly.
* Fixed title management issues when using duplicate champion fix. Duplicate champions now managed automatically. 26.0.3 Mar 3 * We’ve resolved the crash that occurred when signing fighters with a scheduled fight. * We’ve also fixed a bug where an NPC champion with a rematch clause might sometimes take a voluntary defence and not honour the rematch agreement. * We’ve also fixed a bug where a managed fight might end up on a non-existent show and games won’t progress. * We’ve also made some fixes for games that had a double fight booking issue from an old save. 26.0.2 Feb 27 * Fixed rematch clause issue that occurs when both fighter within the clause are managed. Title fights where both fighters are managed do not have rematches. * Fixed rematch clauses getting stuck in an advance game loop.
* Fixed fight delete in game options destroying title integrity. 
* Fixed weight move causing title issues.
* Added title health checks to ensure title integrity in case of game exit/crash. * Fixed game options (currency/date format) persistence across sessions. * Fixed medal crash in Hall of Fame. * Fixed cross-weight potential for title fights. * Fixed issue with Junior/Light Flyweights not being created in existing saves. This will be fixed in first advance game in your session. * Fixed amateur ranking view crash. * Fixed old age fighters. These old timers will rapidly retire in game over coming game weeks. 26.0.1 Feb 26 More realism than ever in our huge new update!!! * Mandatory Challengers Revamped: Each organisation now selects challengers differently, factoring in rankings, money, and influence. * Rematches are here: Get that shot back at the title with auto rematches. * Vacant Titles: Interim champions are promoted, new mandatory challengers are created, and immediate defences are scheduled. * Ranking Changes: World champions are no longer ranked by other organisations. * Realistic Scheduling: Popular fighters now fight less often, reflecting real-world boxing. * Sanctioning Fees: Managers and promoters now pay fees for title fights; unified bouts accumulate multiple fees. * Weekly Title News: New in-game news keeps you updated on title changes. * Improved Fight Negotiations: Champions and managers now contact you for title bouts, rematches, and voluntary defences. * Response System: All title opportunities and defence requests appear in the new Response screen. * Champion Advantage: Champions can more easily create fights, promote shows, and are approached for unification bouts. * Be like Bud. Retire at the top!: Managers now have greater input when it comes to fighter retirements. Help your guy retire at the top of the game!
* Signing fighters is now less restrictive and more encouraging than ever. Your title record still influences who signs with you but boxing talent will now sign based on your win record. The more wins you achieve the better the fighters will be willing to join your gym. * New Flyweight Rankings & Titles: We’ve finally added ‘Light/Junior’ Flyweight rankings and titles, bringing more depth and competition to your gameplay! * Enhanced Ageing Process: Enjoy a more realistic experience as fighters attributes such age slower and more realistically. This results in keeping their skills longer, with less severe declines in background and performance. * UX/UI improvements. * Improved Financial Model: We’ve adjusted show ticket totals to ensure a more accurate and challenging financial experience for each event. * Updated Game Start Date: Mark your calendars for 2026! Dive into the future with our updated game start date. * Amateur bug fixes! - A vast number of amateur bugs and fixes have been implemented * Fixed loads of old game bugs including the legendary judge 1 score repeat bug!!! * Show finance fixes. Accurate TV and fight finances.
* Show posters now fixed to work by default on all shows. 26.0.0 Feb 20 Small training fix. 2.10.12 11/18/2025 Small performance fix and product page update. 2.10.11 11/15/2025 Improved XP purchase options. 2.10.10 10/17/2025 Updated some city/town names to modern conventions. 2.10.09 10/15/2025 This fix addresses the issue of fighters not having rankings, preventing managers from scheduling fights for them. 2.10.08 10/08/2025 This version fixes a crash where the database isn’t enabled in certain conditions when opening the game. 2.10.07 10/03/2025 This version fixes the crash that occurs on some devices when opening the game. 2.10.06 10/02/2025 We’ve been squishing a few nasty bugs! We’ve fixed bugs and crashes relating to the weight pack and restored purchase performance. We’ve also fixed an occasional crash when opening the roster screen. Additionally, we’ve improved the Restore Purchase and store performance and UX. Finally, we’ve improved the delete fight and result functionality in the game hotfix! 2.10.05 09/30/2025
Boxing Manager version 2.10.12
Updated At: 2025-11-18
Changes: Small training fix.
Boxing Manager version 2.10.03
Updated At: 2025-09-24
Changes: Sep 24, 2025 Version 2.10.03 Fixed crash on some devices running iOS26 when opening fight screen.
Boxing Manager version 2.09.03
Updated At: 2025-07-15
Changes: Jul 15, 2025 Version 2.09.03 We’ve added colour signifiers to attribute values on the matchmaker comparison screen, and selected roster fighter rankings to the matchmaker screen. Additionally, we’ve fixed the global ranking width.
Boxing Manager version 2.08.00
Updated At: 2025-05-02
Changes: May 2, 2025 Version 2.08.00 We have added a “Create a fighter” feature. This is now accessible within the WORLD menu in the dashboard. Within the Boxing Manager app you can create THREE custom fighters in any single fight world. 
Subscribe to our Ringside app to allow UNLIMITED custom fighters to be created in any fight world! This feature builds on the current Add a son functionality by allowing the player to add any number of fighters to be added to the game. All custom fighters are created as rookies(0-0). A player can at present select weight, names, birth town, country, general emphasis of attributes as well as a broad indication of the fighter’s quality/overall status. Fighters will be added to the current game as unsigned fighters. There is no limit on the number of custom fighters that a player can add to a game. As with all fighters in the game, they have to await a ranking before they are scheduled to fight. 
All custom fighters are automatically followed by the game. To view followed fighters, go to the Rankings screen to view your shortlist. We welcome feedback as we develop this out further and see how players use it and make suggestions. We have consciously kept it simple but are also keen to maintain some randomisation in there to keep it interesting and the fight world unique. Fixed. Shortlisted fighters now return to the current sort when viewed in the rankings screen.
Boxing Manager version 2.07.00
Updated At: 2025-04-01
Changes: Apr 1, 2025 Version 2.07.00 ***Gym and trainer update!*** Fighter’s can now move gyms within their country of origin. To move gym. Go to the fighter’s Training screen. Full details below and on Forum and Discord server. Added a fighter/trainer rapport mechanic to the game. A stronger rapport between the fighter and trainer leads to better training effects and increased chances of attribute growth. Additionally, the better the rapport, the fewer XP points are required to increase attribute values. Conversely the poor fighter/trainer rapport leads to a slower attribute growth through training. Improved quality of attributes when creating a son. Updated the emphasis effect when creating a son. Improved trainer UI Changed background colour for rankings on matchmaker screen. Fixed issue whereby Hong Kong could not be selected as the city name when using Hong Kong as a country. **Fighter Gym Movement and trainer change** Fighters can now move gyms under the following conditions: To move gym. Go to the fighter’s Training screen and hit the Move Gym button. - If they don’t have a fight scheduled. - If the new gym is in the same country as the fighter. - If the eligible gym has available spaces to accommodate the new fighter. The rapport between fighters and trainers is crucial. Managers should prioritise giving fighters the opportunity to work with trainers they share a good rapport with. Rapport is shown (thumbs up/down icon) on the single gym screen and in text description on the training screen. In essence, a stronger rapport enhances the potential impact on a fighter’s development. This is reflected in a higher likelihood of a positive change in the fighter’s training schedule. Conversely, a better rapport between trainer and fighter reduces the XP values required to improve fighter attributes compared to those with poor rapport. While you can move any fighter, it’s important to note that making changes that the fighter and trainer disagree with can negatively affect the relationship attribute between the player and manager. The game will warn you of this but it is the player’s choice.
Boxing Manager version 2.06.06
Updated At: 2025-03-11
Changes: Mar 11, 2025 Version 2.06.06 Fixed issue with signing fighters when the manager should be able to sign them in real life. Updated make fight UI rankings. Fixed issue when making gyms in the Congo due to the naming of the country in location files as its alternate name, Congo (Brazzaville), not Congo.
Boxing Manager version 2.06.05
Updated At: 2025-02-12
Changes: Feb 12, 2025 Version 2.06.05 Fixed unranked fighters appearing in Magazine title rankings list. 
Fixed display of Magazine ranking against global ranking. Improved legibility on fighter rankings in fighter header.
Boxing Manager version 2.06.02
Updated At: 2025-02-06
Changes: Feb 6, 2025 Version 2.06.02 Optimised fighter management relationship attribute to become less impacted by title loss. Fixed fighter contract renegotiations to make it easier when fighter holds belt or is highly ranked. Added relationship attribute value alongside relationship description in fighter contract view and manager roster view. Apple Game mode support added. 
Our apologies for the harsh renegotiation in the previous version.


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Downloads: 286
Updated At: 2026-06-29 15:01:58
Publisher: Sport and Financial Limited
Operating System: IOS
License Type: Free