# Overview

![Abnormal add-on logo](https://41615504-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLWFqKsFVFNX8Xy4hqA%2F-MOycH4cPsTzAANUt7gw%2F-MOycg9Xl8zMLMmmFzZ7%2FAbLogo.png?alt=media\&token=49fbb3c0-a021-4ed2-8aa6-97543e4e1353)

Abnormal is a Blender add-on to enhance the usability of the vertex normal editing for game models and NPR artworks. This add-on is funded by the BNPR community with the BEER development fund.

{% hint style="info" %}
Vertex normal editing is used to fix shading problem on lower geometry mesh objects and used to decouple silhouette of a mesh from its shading. As a result, shading will look more under control and more natural.
{% endhint %}

![](https://41615504-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MLWFqKsFVFNX8Xy4hqA%2F-MOyYg0I3uVY5p7Raj1G%2F-MOyZyw0-yCwv1nwqvVR%2Fimage.png?alt=media\&token=00c94cb7-694c-4724-9e65-c6f511f8ee8e)

### Installation:

1. Download the add-on: <https://github.com/bnpr/Abnormal/releases>
2. Install Abnormal: Preference > Add-on tab > Install
3. Enable the add-on

**Please Donate to Keep the Add-on Updated:** <https://gum.co/abnormal>
