Hi, thank you for the interest in this tool. Truth be told, I have kind of moved on to other things since I first made it, but identify many improvements that can be made to it. I can go back to it anytime.
The real problem is lack of motivation. I am not using it in any of my own active projects.
I dont have anything active that is sustainable and would put some money into it every month. If it was making even 20$ a month, I would spend some time on it every month. If 20 or more people gave it 1$ every month, that would make me keep it actively updated for sure.
If you want to, you can set up a monthly donation here
and open it with chrome. It can also be installed as a progressive web app. I know this is not really a good desktop experience. It you donate 40$, I will make it so with every update it builds a desktop version of the tool :)
I know how to do that, just havent found enough motivation to do it.
Maybe I could sell access to a desktop version updates to fund it? Idk what would work best here, how much would people be willing to spend on it? I like keeping it free to be honest, its already open source
Some of the things I would like to improve on it if it was funded enough:
- code clean up and bug fixes - right now it is a bit of a mess. Cleaning it up would greatly improve stability. It sounds boring, but it is important.
- if you donate monthly, you can also leave a message of the feature that you would like prioritized. I listed some of the features I had planned to add to it at https://github.com/blurymind/tilemap-editor
Please create a ticket for a feature there if you can, if its a good idea I might implement it anyway :)
One idea I had was to let the user edit the tileset with piskel in real time, so when they do, the tiles also update on the tilemap
When I use the scroll wheel to enlarge the map on the right, the tiles on the left compensate, no problem with that. Now I can't see all the tiles anymore...the size of the box the tiles are in is fixed... I get a scroll bar to view the rest of the tiles while the map is enlarged, but this isn't really that helpful... Is there a way to change the length and width of the box the tiles are in while the map is zoomed in, so I can always see ALL the tiles no matter what size the map is?
Hey no problem :) its still rough around the edges but I am working on improving it. The main priority is to now let it export tiled format even if in a limited way
I guess the best place would be the github tracker. You can open a ticket at the issues if you find a bug or have a feature request. If you want to directly contribute with code you can also fork it and make a pr. Its open source so its truely yours :)
If you have made a demo map, you can save it as a json file and upload that to gist. Demo maps and screenshots can also help promote the software to more users too.
I am very thankful to everyone who brought it here on itch. It motivates me to pick it up more often and push it further :3 Thank you ❤
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Any plans for future upgrades? I'd gladly donate for that! @blurymind
Is there any easy way to run it offline? From the index.html?
Hi, thank you for the interest in this tool. Truth be told, I have kind of moved on to other things since I first made it, but identify many improvements that can be made to it. I can go back to it anytime.
The real problem is lack of motivation. I am not using it in any of my own active projects.
If you would like to donate to it, you can in different ways - be it by purchasing it here or by clicking the donate button at https://github.com/blurymind/tilemap-editor
I dont have anything active that is sustainable and would put some money into it every month. If it was making even 20$ a month, I would spend some time on it every month. If 20 or more people gave it 1$ every month, that would make me keep it actively updated for sure.
If you want to, you can set up a monthly donation here
https://ko-fi.com/blurymind
when you donate, please do leave a comment that it is for this tool.
Now to answer to your question - can it run offline. Yes, absolutely. You can save
github.com/blurymind/tilemap-editor?tab=readme-ov-file
and open it with chrome. It can also be installed as a progressive web app. I know this is not really a good desktop experience. It you donate 40$, I will make it so with every update it builds a desktop version of the tool :)
I know how to do that, just havent found enough motivation to do it.
Maybe I could sell access to a desktop version updates to fund it? Idk what would work best here, how much would people be willing to spend on it? I like keeping it free to be honest, its already open source
Some of the things I would like to improve on it if it was funded enough:
- code clean up and bug fixes - right now it is a bit of a mess. Cleaning it up would greatly improve stability. It sounds boring, but it is important.
- if you donate monthly, you can also leave a message of the feature that you would like prioritized. I listed some of the features I had planned to add to it at https://github.com/blurymind/tilemap-editor
Please create a ticket for a feature there if you can, if its a good idea I might implement it anyway :)
One idea I had was to let the user edit the tileset with piskel in real time, so when they do, the tiles also update on the tilemap
hey this is great - its not easy to find an online tilesetter that actually works. and open source too, heck the hell yes
i used this to make a mockup image for a free tileset, thanks again
https://pebonius.itch.io/dawngeon
Nice! Thanks for sharing
Great tool and easy to hack thanks to your simple code, much appreciated!
thank you :) I am thinking of simplifying the codebase further. It was put together fairly quickly
When I click Extract Tileset from Tile Map it opens a blank new window and doesn't seem to do anything else :/
Do you actually have a tilemap when you do that action?
You will get a blank screen if you havent actually put any tiles on the map. You need to make a map first!
Can you share a gif/video?
can you raise this as a ticket here please
https://github.com/blurymind/tilemap-editor/issues
I think that was the problem. I was trying to use this as a way to turn a tilemap I already made into a tileset so I uploaded the tilemap as a PNG
Maybe the feature needs to be expanded to make ripping tilesets happen in more than one way 🤔
That would be really useful. My normal app for that stopped working so I'm looking
When I use the scroll wheel to enlarge the map on the right, the tiles on the left compensate, no problem with that. Now I can't see all the tiles anymore...the size of the box the tiles are in is fixed... I get a scroll bar to view the rest of the tiles while the map is enlarged, but this isn't really that helpful... Is there a way to change the length and width of the box the tiles are in while the map is zoomed in, so I can always see ALL the tiles no matter what size the map is?
can you raise this as a ticket here please
https://github.com/blurymind/tilemap-editor/issues
Fantastic tool!!
Thanks :)
Looks cool :0
Thank you for this! I'm going to try it out on my iPad - for months I've been looking for a tileset editor I can use on it!
Hey no problem :) its still rough around the edges but I am working on improving it. The main priority is to now let it export tiled format even if in a limited way
That would be huge! I just donated to this tool. Do you have a roadmap? How can I best get feedback to you?
I guess the best place would be the github tracker. You can open a ticket at the issues if you find a bug or have a feature request. If you want to directly contribute with code you can also fork it and make a pr. Its open source so its truely yours :)
If you have made a demo map, you can save it as a json file and upload that to gist. Demo maps and screenshots can also help promote the software to more users too.
I am very thankful to everyone who brought it here on itch. It motivates me to pick it up more often and push it further :3 Thank you ❤
I love this game
Thank you :) its an editor not a game though. You can make a game with it
Still i love it