ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
PICTURENAMETRAITSHOW TO OBTAIN
2
DISTILLED WATER- No effect on potions or charm
- Doesn't smell
Atelier, Dormitory sink, Alchemy
3
CLEAR WATER- Healing trait
- Doesn't smell
Well at the Atelier's herb field
4
LAKE WATER- Blessing trait
- Doesn't smell
- Good for charm
Any lake
5
OCEAN WATER- Healing trait
- Fishy smell
- Good for charm
Any ocean or beach, Alchemy
6
HOLY WATER- Healing ++
- Blessing +
- Doesn't smell
- Great for charm
The temple, Ethel's Mortuary, Alchemy
7
SUSPICIOUS WATER- Poisonous
- Weird smell
- Do Not Drink
Village's sewer, water leaking from trash, forest, Alchemy
8
SPARKLING WATER- No effect
- No smell
- Leaves a carbonated aftertaste
Marketplace, Alchemy
9
SLIME- Comes in color or just clear
- When a colored slime is used for potion/items, it'll give them color
- Solidifies liquid
Magic shop, Atelier's storage, foraging
10
COLORING- Depending on the coloring, gives potions or any creation a certain color
- No effect
Marketplace, made by grinding ingredients. Red ingredients make red coloring, etc.
11
SPARKLING SAND- Add glow
- Shines really bright
- No particular effect
Magic shop, foraging
12
SOLIDIFYING POWDER- No smell
- No color
- When used, can turn liquid into powder
- Used to make tablet medicines or tablet form seasoning
Magic shop, Merchant's guild
13
FIRE ESSENCE- Fire trait
- Makes your creation feel hot
- Can be healing or poisonous
- No smell
Atelier's storage, Garcia clinic, Magic shop
14
ICE ESSENCE- Ice trait
- Makes your creation feel ice cold
- Can be healing or poisonous
- No smell
Atelier's storage, Garcia clinic, Magic shop
15
LIGHTING ESSENCE- Lighting trait
- Will zap the person who use anything that contain this
- No smell
- Stings
Magic shop
16
WIND ESSENCE- Wind trait
- Potions items that contain this are generally hard to use because the air will try to make everything floats
Magic shop
17
ROSEMARY (Herb)- Blessing
- Ward off posion
- Has a bittersweet taste
Foraging, Marketplace, Atelier herb field
18
NORTHERN WIND FLOWER- Slightly poisonous
- The sap is itchy to the touch
- Poison can be extracted as a syrup with a blueish color
- No smell
Foraging
19
BAYLEAF (Herb)- Healing
- Aromantic
- Gives a yellowish color
Foraging, Marketplace, Atelier herb field
20
HOLY BRANCH- Light up in the dark
- Blessing +
- Warm to touch
- No smell nor taste
Foraging, Temple's garden
21
BITTER ROOT- Healing +
- Solidifying
- Earthy flavor
- Earthy smell
Foraging, Atelier herb field
22
MANDRAKE ROOT- Must be harvested very slowly and gently as to not wake it up
- Makes loud screeching noise when plucked
- Blessing +
- Solidifying
- Earthy smell
Foraging, Magic Shop
23
FONTANA GRASS- Healing
- Ward off poison
- Smells like rain
Foraging, Atelier herb field
24
MINTBLOOM- Healing +
- Give mint flavour
- Ice trait
Foraging, Atelier herb field
25
OFFWHITE- Poison +
- Sap acts like acid, do not harvest with bare hand
- Smells like sugarcane
- When poison is extracted, will turn into a white powder. DO NOT MISTAKE AS POWDERED SUGAR
Foraging
26
SPRING PRINCESS- Poison ++
- Smell could ward off monsters
- Not dangerous if eaten on its own
- Tastes like honey
- Poison can be extracted as a sweet syrup safe for consumption
- Do not consume after boiled
Foraging
27
SAGE (Herb)- Blessing
- Ward off Poison
- Earthy smell
- No taste
Foraging, Atelier herb field
28
TAUN (Herb)- Healing+
- Jasmine-like smell
- Sour taste
Foraging, Atelier herb field
29
THYME (Herb)- Healing
- Slightly sweet and spicy
- No smell
Foraging, Atelier herb field, Marketplace
30
TEA LEAVES- Ward off poisons
- Fruity slightly floral taste
- Sweet smell
Foraging, Atelier herb field, Marketplace
31
TIMETELLER- Poison ++
- Safe to consume if brewed under 98°C, if more, could be lethal
- Floral taste
- Grassy smell
- Poison can be extracted as purple coloring
Foraging, marketplace
32
VIRGO REQUIEM- The nectar is poisonous, the flower itself is safe
- Blessing ++
- No smell
- No taste
- Poisonous nectar can be extracted as glue
Foraging, Temple's garden
33
DRIED HERBS- [POTION] with dried herbs as ingredients will have less effect
- Earthy smell
- Gives brownish color
Marketplace, Made by drying herbs
34
HERB BAG-Marketplace, Made by putting dried herbs into a small pouch
35
EICHELOA- Healing
- Earthy taste
- Earthy smell
Foraging, Marketplace
36
DUSKROOM- Poison ++
- Putrid smell
- If consumed, will give delusions
- If poison is extracted, will give you [SUSPICIOUS WATER]
Foraging
37
JELLYSHROOM- Poison ++
- Floral smell
- Pretty color, do not touch with bare hand or consume
- Poison can be extracted as a shiny liquid that can be used to make your potions glow
Foraging
38
OCTOSHROOM- Poison
- Can move, sticky when it touches skin (???)
- No smell
- Leaves trail of slime
- Poison can be extracted as oil safe for cooking
Foraging
39
UTOPIE MUSHROOM- Blessing +
- Do not mistake as octoshroom
- No smell
- No taste
Foraging
40
FROZEN ROSE- Ice trait +
- Cold to touch, do not attempt to touch with bare hand
- Faint rose smell
- Floral taste
Foraging
41
LUNAR FACE- Poison +
- Safe to be made as bouquet, not to consume
- Sweet acidic smell
- No particular taste
- Would give you stomachache
- Poison can be extracted as vinegar
Foraging, Atelier herb field
42
GARDENIA- Ward off poisons
- Healing
- Soft floral smell
- No taste
Foraging, Atelier herb field
43
GLOW STAR- Give shine effect
- No particular other effect
- Glows in the day and night
Magic shop, Atelier's storage
44
VENOM- Poison ++
- Putrid smell
- If consumed, seek medical help immediately
- Could cause instant death if consumed more than a tablespoon
- Poison can't be extracted
Magic shop, Foraging
45
FRUITS- Gives different taste depending on the fruit
- Different smells depending on the fruit
- Edible raw, can be made into meals

Foraging, Planina Cafe
46
HONEYHIVE- Sweet flavor
- Healing +
- Sticky texture
- If used a lot, would be able to solidify liquid
Foraging, Planina Cafe
47
AMBER CRYSTAL- Enhance the item's dexterity Foraging, Magic Shop, Summoning drop
48
GOLD- Malleable, can be molded into almost everything
- Known for its resistance against rust and fade.
- Good for accessory.
Foraging, Merchant's Guild
49
EIDHNEÁN EMERALD- Does not repel mana, so it is safe for alchemy use
- Good for accessory
Merchant's Guild
50
STEEL PLATE- Malleable with the right amount of heat
- Versatile, used for a lot of things
Merchant's Guild, Foraging
51
RAINBOW TROUT- Rare
- Poisonous, but if the poison is extracted the oil will make for great flavor enhancement
Summoning drop
52
SPIRIT STONE- Comes in several colors
- Imbued with Spirits' Mana, so it is good for elelemental Magic items
Summoning drop
53
CLOTH- No effect
- Smells good if you wash it
- Used in making charm
Atelier's storage, Marketplace
54
BLUE FEATHER- Blessing ++
- Symbolizes deep feelings, so it is mainly used to court people
Summoning drop
55
OLDEN BRANCH- Sturdy hardwood
Foraging, Merchant's Guild
56
SEASHELLS- Looks pretty
- When grinded, becomes rainbow coloring
- Ocean scent
Merchant's Guild, Foraging
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100