Braydon Bavoso
Audio Programmer & Technical Sound Designer
I’m Braydon Bavoso, a technical sound designer and audio programmer passionate about bridging the gap between sound and interactive experiences. With a background in both audio and technology, I specialize in integrating audio into games and interactive media.
Proficient in Unity, Unreal, and Wwise, along with several programming languages, I bring a technical edge to sound design and implementation. Whether it’s crafting adaptive music systems, developing interactive soundscapes, or optimizing audio pipelines, I thrive at the intersection of creativity and engineering.
Game Projects
Potion Problems
Audio Lead
2D Social Deduction Game created with Unreal Engine + Wwise
Oasis Blitz
Sound Designer
3D Platformer created with Unity + Fmod
Audio Programming Projects
YT Download CLI
This tool is a simple wrapper over yt-dlp using Rust + CLAP
MetaSound Synth + Midi Voice Dispatcher
A virtual synthesizer built with Unreal Metasound and C++ Scripting
Code Projects
What's This Code?
Hack Dartmouth
Search, translate, and understand code snippets with a simple right-click.
MetaSound Synth + Midi Voice Dispatcher
A virtual synthesizer built with Unreal Metasound and C++ Scripting
Harvard Burger
Hack Harvard Winner
Harvard Burger is a fun hackathon project where you order your food only using voice commands—but with a twist. AI is taking your order and has a funny personality, making the experience entertaining!
FandomWikiRace
VandyHacks Winner
Race through Wikipedia Pages of your favorite racing games! In FandomWikiRace, you are given a starting page and an ending page, and must navigate to the end using only other wiki pages.
Ocean Microplastics Mania
HackBeanpot
A gamified way to learn about hot-spots of ocean garbage patches.