Braydon Bavoso

Audio Programmer & Technical Sound Designer

 I’m Braydon Bavoso, a technical sound designer and audio programmer passionate about bridging the gap between sound and interactive experiences. With a background in both audio and technology, I specialize in integrating audio into games and interactive media.

 Proficient in Unity, Unreal, and Wwise, along with several programming languages, I bring a technical edge to sound design and implementation. Whether it’s crafting adaptive music systems, developing interactive soundscapes, or optimizing audio pipelines, I thrive at the intersection of creativity and engineering.

Game Projects

Potion Problems

Audio Lead

2D Social Deduction Game created with Unreal Engine + Wwise

Oasis Blitz

Sound Designer

3D Platformer created with Unity + Fmod

Audio Programming Projects

YT Download CLI

This tool is a simple wrapper over yt-dlp using Rust + CLAP

MetaSound Synth + Midi Voice Dispatcher

A virtual synthesizer built with Unreal Metasound and C++ Scripting

Code Projects

What's This Code?

Hack Dartmouth

Search, translate, and understand code snippets with a simple right-click.

MetaSound Synth + Midi Voice Dispatcher

A virtual synthesizer built with Unreal Metasound and C++ Scripting

Harvard Burger

Hack Harvard Winner

Harvard Burger is a fun hackathon project where you order your food only using voice commands—but with a twist. AI is taking your order and has a funny personality, making the experience entertaining!

FandomWikiRace

VandyHacks Winner

Race through Wikipedia Pages of your favorite racing games! In FandomWikiRace, you are given a starting page and an ending page, and must navigate to the end using only other wiki pages.

Ocean Microplastics Mania

HackBeanpot

A gamified way to learn about hot-spots of ocean garbage patches.

GitHub bmbavoso@gmail.com LinkedIn