There are monsters that suddenly appear on your planet, and you are the only one who can defeat them. Thanks to the calculations you make, you need to find the fastest way to reach the monster while ensuring that the mages and archers shoot around it in a synchronized way.

Gameplay:
The mage or archer you select continues shooting from their position for a while.

Arif Mertcan Kara -> Developer/Designer

Aysenaz Kara -> 3D Artist

Emir Topçu -> Sound Designer


StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAysnz
GenreStrategy
Made withUnity
TagsAuto Battler, Clicker, Fantasy, Incremental, No AI, Relaxing, Roguelike, Unity
ContentNo generative AI was used

Comments

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liked the gameplay, however - a lot of the upgrades didn't work as expected, and at least the pierce didn't work at all. would also like a health bar for the boss.

(-1)

Hey! Orbit Heroes has a really cool idea with timing your movements so mages and archers hit the monster in sync, it makes the strategy feel very dynamic.

We’d love to have it listed on QUDO, a free platform where players discover indie games like this. Would be great to see it there!

https://games.qudo.io

These people are a block chain company, I would not suggest this

(1 edit)

That’s not entirely accurate 😊

We’re actually a gaming platform that supports indie developers. we just use some blockchain tech behind the scenes to power features that directly benefit games and players.

Could you share why you wouldn’t recommend us? I’d love to understand your perspective.

100Percent in 40 minutes pretty nice game would wish for more stages//more gameplay