{"status":"ok","message-type":"work","message-version":"1.0.0","message":{"indexed":{"date-parts":[[2025,10,29]],"date-time":"2025-10-29T14:52:48Z","timestamp":1761749568868,"version":"build-2065373602"},"reference-count":50,"publisher":"Elsevier BV","license":[{"start":{"date-parts":[[2020,5,1]],"date-time":"2020-05-01T00:00:00Z","timestamp":1588291200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.elsevier.com\/tdm\/userlicense\/1.0\/"},{"start":{"date-parts":[[2020,5,1]],"date-time":"2020-05-01T00:00:00Z","timestamp":1588291200000},"content-version":"tdm","delay-in-days":0,"URL":"https:\/\/www.elsevier.com\/legal\/tdmrep-license"}],"funder":[{"DOI":"10.13039\/501100003593","name":"Conselho Nacional de Desenvolvimento Cient\u00c3\u00adfico e Tecnol\u00c3\u00b3gico","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100003593","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100004809","name":"Financiadora de Estudos e Projetos","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100004809","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100004586","name":"Funda\u00c3\u00a7\u00c3\u00a3o Carlos Chagas Filho de Amparo \u00c3\u00a0 Pesquisa do Estado do Rio de Janeiro","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100004586","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100004586","name":"Funda\u00c3\u00a7\u00c3\u00a3o Carlos Chagas Filho de Amparo \u00c3\u00a0 Pesquisa do Estado do Rio de Janeiro","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100004586","id-type":"DOI","asserted-by":"publisher"}]},{"DOI":"10.13039\/501100003593","name":"Conselho Nacional de Desenvolvimento Cient\u00c3\u00adfico e Tecnol\u00c3\u00b3gico","doi-asserted-by":"publisher","id":[{"id":"10.13039\/501100003593","id-type":"DOI","asserted-by":"publisher"}]}],"content-domain":{"domain":["elsevier.com","sciencedirect.com"],"crossmark-restriction":true},"short-container-title":["Entertainment Computing"],"published-print":{"date-parts":[[2020,5]]},"DOI":"10.1016\/j.entcom.2020.100342","type":"journal-article","created":{"date-parts":[[2020,1,29]],"date-time":"2020-01-29T02:44:02Z","timestamp":1580265842000},"page":"100342","update-policy":"https:\/\/doi.org\/10.1016\/elsevier_cm_policy","source":"Crossref","is-referenced-by-count":16,"special_numbering":"C","title":["Adaptive storytelling based on personality and preference modeling"],"prefix":"10.1016","volume":"34","author":[{"given":"Edirlei Soares","family":"de Lima","sequence":"first","affiliation":[]},{"given":"Bruno","family":"Feij\u00f3","sequence":"additional","affiliation":[]},{"given":"Antonio L.","family":"Furtado","sequence":"additional","affiliation":[]}],"member":"78","reference":[{"issue":"6","key":"10.1016\/j.entcom.2020.100342_b0005","doi-asserted-by":"crossref","first-page":"1241","DOI":"10.1007\/s10796-017-9800-0","article-title":"Personality, user preferences and behavior in recommender systems","volume":"20","author":"Karumur","year":"2018","journal-title":"Inf. Syst. Front."},{"issue":"6","key":"10.1016\/j.entcom.2020.100342_b0010","doi-asserted-by":"crossref","first-page":"1236","DOI":"10.1037\/0022-3514.84.6.1236","article-title":"The do Re Mi\u2019s of everyday life: the structure and personality correlates of music preferences","volume":"84","author":"Rentfrow","year":"2003","journal-title":"J. Pers. Soc. Psychol."},{"key":"10.1016\/j.entcom.2020.100342_b0015","doi-asserted-by":"crossref","first-page":"274","DOI":"10.1016\/j.chb.2014.03.060","article-title":"Personality and Internet usage: a large-scale representative study of young adults","volume":"36","author":"Mark","year":"2014","journal-title":"Comput. Hum. Behav."},{"issue":"7","key":"10.1016\/j.entcom.2020.100342_b0020","doi-asserted-by":"crossref","first-page":"1675","DOI":"10.1016\/j.paid.2004.11.002","article-title":"Personality, media preferences, and cultural participation","volume":"38","author":"Kraaykamp","year":"2005","journal-title":"Personality Individ. Differ."},{"key":"10.1016\/j.entcom.2020.100342_b0025","doi-asserted-by":"crossref","first-page":"74","DOI":"10.1037\/aca0000168","article-title":"Personality traits and reading habits that predict absorbed narrative fiction reading","volume":"13","author":"Kuijpers","year":"2019","journal-title":"Psychol. Aesthetics Creativ. Arts"},{"key":"10.1016\/j.entcom.2020.100342_b0030","doi-asserted-by":"crossref","first-page":"54","DOI":"10.1016\/j.jml.2005.04.003","article-title":"Predilections for narrative outcomes: the impact of story contexts and reader preferences","volume":"54","author":"Rapp","year":"2006","journal-title":"J. Mem. Lang."},{"issue":"5","key":"10.1016\/j.entcom.2020.100342_b0035","doi-asserted-by":"crossref","first-page":"509","DOI":"10.1037\/0003-066X.52.5.509","article-title":"Personality trait structure as a human universal","volume":"52","author":"McCrae","year":"1997","journal-title":"Am. Psychol."},{"issue":"6","key":"10.1016\/j.entcom.2020.100342_b0040","doi-asserted-by":"crossref","first-page":"1216","DOI":"10.1037\/0022-3514.59.6.1216","article-title":"An alternative description of personality: the Big-Five factor structure","volume":"59","author":"Goldberg","year":"1999","journal-title":"J. Pers. Soc. Psychol."},{"year":"1985","series-title":"Personality and Individual Differences","author":"Eysenck","key":"10.1016\/j.entcom.2020.100342_b0045"},{"key":"10.1016\/j.entcom.2020.100342_b0050","doi-asserted-by":"crossref","first-page":"403","DOI":"10.1002\/per.725","article-title":"Discussion on \u2018Personality Psychology as a Truly Behavioural Science\u2019 by R. Michael Furr","volume":"23","author":"European Journal of Personality","year":"2009","journal-title":"Eur. J. Personality"},{"issue":"1","key":"10.1016\/j.entcom.2020.100342_b0055","doi-asserted-by":"crossref","first-page":"203","DOI":"10.1016\/j.jrp.2006.02.001","article-title":"Measuring personality in one minute or less: A 10-item short version of the Big Five Inventory in English and German","volume":"41","author":"Rammstedt","year":"2007","journal-title":"J. Res. Pers."},{"key":"10.1016\/j.entcom.2020.100342_b0060","doi-asserted-by":"crossref","first-page":"504","DOI":"10.1016\/S0092-6566(03)00046-1","article-title":"A very brief measure of the Big-Five personality domains","volume":"37","author":"Gosling","year":"2003","journal-title":"J. Res. Pers."},{"key":"10.1016\/j.entcom.2020.100342_b0065","doi-asserted-by":"crossref","unstructured":"E.S. Lima, V.M. Gottin, B. Feij\u00f3, A.L. Furtado, Network traversal as an aid to plot analysis and composition, in: Proceedings of the XVI Brazilian Symposium on Computer Games and Digital Entertainment (SBGames 2017), Curitiba, Brazil, 2017, pp. 144\u2013154. https:\/\/doi.org\/10.1109\/SBGames.2017.00024.","DOI":"10.1109\/SBGames.2017.00024"},{"key":"10.1016\/j.entcom.2020.100342_b0070","doi-asserted-by":"crossref","unstructured":"E.S. Lima, B. Feij\u00f3, A.L. Furtado, V.M. Gottin, Personality and preference modeling for adaptive storytelling, in: Proceedings of the XVII Brazilian Symposium on Computer Games and Digital Entertainment (SBGames 2018), Foz do Igua\u00e7u, Brazil, IEEE, 2018, pp. 187\u2013196. https:\/\/doi.org\/10.1109\/SBGAMES.2018.00030.","DOI":"10.1109\/SBGAMES.2018.00030"},{"key":"10.1016\/j.entcom.2020.100342_b0075","doi-asserted-by":"crossref","unstructured":"G. Fischer, User Modeling in Human\u2013Computer Interaction, User Modeling and User-Adapted Interaction 11, (1\u20132) (2001) 65\u201386. https:\/\/doi.org\/10.1023\/A:1011145532042.","DOI":"10.1023\/A:1011145532042"},{"key":"10.1016\/j.entcom.2020.100342_b0080","doi-asserted-by":"crossref","unstructured":"A. Kobsa, Generic user modeling systems, user modeling and user-adapted interaction 11 (1\u20132) (2001) 49\u201363. https:\/\/doi.org\/10.1023\/A:1011187500863.","DOI":"10.1023\/A:1011187500863"},{"issue":"1\u20132","key":"10.1016\/j.entcom.2020.100342_b0085","doi-asserted-by":"crossref","first-page":"19","DOI":"10.1023\/A:1011117102175","article-title":"Machine learning for user modeling","volume":"11","author":"Webb","year":"2001","journal-title":"User Model. User-Adapted Interact."},{"key":"10.1016\/j.entcom.2020.100342_b0090","unstructured":"H. Barber, D. Kudenko, A user model for the generation of dilemma-based interactive narratives, in: Proceedings of the AIIDE 2007 Workshop on Optimizing Player Satisfaction, Stanford, California, AAAI, 2007, pp. 13\u201318."},{"key":"10.1016\/j.entcom.2020.100342_b0095","doi-asserted-by":"crossref","unstructured":"M. Seif El-Nasr, Interaction, narrative, and drama creating an adaptive interactive narrative using performance arts theories, Interact. Stud. 8 (2) (2007) 209\u2013240. https:\/\/doi.org\/10.1075\/is.8.2.03eln.","DOI":"10.1075\/is.8.2.03eln"},{"key":"10.1016\/j.entcom.2020.100342_b0100","doi-asserted-by":"crossref","unstructured":"D. Thue, V. Bulitko, M. Spetch, E. Wasylishen, Interactive storytelling: a player modelling approach, in: Proceedings of the 3rd Artificial Intelligence and Interactive Digital Entertainment Conference, Stanford, United States, 2007, pp. 43\u201348.","DOI":"10.1609\/aiide.v3i1.18780"},{"year":"2002","series-title":"Robin\u2019s Laws of Good Game Mastering","author":"Laws","key":"10.1016\/j.entcom.2020.100342_b0105"},{"issue":"4","key":"10.1016\/j.entcom.2020.100342_b0110","doi-asserted-by":"crossref","first-page":"375","DOI":"10.1109\/TCIAIG.2014.2346690","article-title":"Automated planning and player modeling for interactive storytelling","volume":"7","author":"Ramirez","year":"2015","journal-title":"IEEE Trans. Comput. Intell. AI Games"},{"issue":"2","key":"10.1016\/j.entcom.2020.100342_b0115","doi-asserted-by":"crossref","first-page":"183","DOI":"10.1111\/j.1467-8640.2010.00355.x","article-title":"Drama management and player modeling for interactive fiction games","volume":"26","author":"Sharma","year":"2010","journal-title":"Comput. Intell."},{"key":"10.1016\/j.entcom.2020.100342_b0120","doi-asserted-by":"crossref","unstructured":"R. Paradeda, M.J. Ferreira, C. Martinho, A. Paiva, Using interactive storytelling to identify personality traits, in: International Conference on Interactive Digital Storytelling, ICIDS 2017, Springer, 2017. https:\/\/doi.org\/10.1007\/978-3-319-71027-3_15.","DOI":"10.1007\/978-3-319-71027-3_15"},{"key":"10.1016\/j.entcom.2020.100342_b0125","doi-asserted-by":"crossref","unstructured":"J. Rivera-Villicana, F. Zambetta, J. Harland, M. Berry, Informing a BDI player model for an interactive narrative, in: Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play, Melbourne, Australia, 2018, pp. 417\u2013428. https:\/\/doi.org\/10.1145\/3242671.3242700.","DOI":"10.1145\/3242671.3242700"},{"key":"10.1016\/j.entcom.2020.100342_b0130","doi-asserted-by":"crossref","first-page":"73","DOI":"10.1016\/j.entcom.2018.03.003","article-title":"An analysis of players\u2019 personality type and preferences for game elements and mechanics","volume":"27","author":"Ferro","year":"2018","journal-title":"Entertain. Comput."},{"key":"10.1016\/j.entcom.2020.100342_b0135","unstructured":"E.S. Lima, A.L. Furtado, B. Feij\u00f3, M.A. Casanova, Towards reactive failure-recovery gameplaying: the fall and rise of the grail hero, in: Proceedings of the XV Brazilian Symposium on Computer Games and Digital Entertainment (SBGames 2016), S\u00e3o Paulo, Brazil, Sept. 2016, pp. 262\u2013271."},{"key":"10.1016\/j.entcom.2020.100342_b0140","doi-asserted-by":"crossref","unstructured":"E.S. Lima, A.L. Furtado, B. Feij\u00f3, Storytelling variants: the case of little red riding hood, in: Proceedings of the 14th International Conference on Entertainment Computing (ICEC 2015), Trondheim, Norway, 2015, pp. 286\u2013300. https:\/\/doi.org\/10.1007\/978-3-319-24589-8_22.","DOI":"10.1007\/978-3-319-24589-8_22"},{"key":"10.1016\/j.entcom.2020.100342_b0145","doi-asserted-by":"crossref","first-page":"31","DOI":"10.1016\/j.entcom.2016.08.003","article-title":"Storytelling variants based on semiotic relations","volume":"17","author":"Lima","year":"2016","journal-title":"Entertain. Comput."},{"key":"10.1016\/j.entcom.2020.100342_b0150","unstructured":"C. Perrault, Little Red Riding Hood, in: Beauties, Beasts and Enchantment - Classic French Fairy Tales. J. R. Planch\u00e9 and J. Zipes (trans.), Meridian, England, 1991."},{"key":"10.1016\/j.entcom.2020.100342_b0155","unstructured":"J. Grimm, W. Grimm, The Complete Grimm's FairyTales, M. Hunt and J. Stern (trans.), Pantheon, New York, 1972."},{"key":"10.1016\/j.entcom.2020.100342_b0160","series-title":"Little Red Riding Hood: A Casebook","article-title":"The Story of Grandmother","author":"Delarue","year":"1989"},{"year":"1992","series-title":"Italian Folktales","author":"Calvino","key":"10.1016\/j.entcom.2020.100342_b0165"},{"key":"10.1016\/j.entcom.2020.100342_b0170","doi-asserted-by":"crossref","unstructured":"N. Peever, D. Johnson, J. Gardner, Personality & video game genre preferences, in: Proceedings of the 8th Australasian Conference on Interactive Entertainment, Auckland, New Zealand, 2012, Article No. 20. https:\/\/doi.org\/10.1145\/2336727.2336747.","DOI":"10.1145\/2336727.2336747"},{"issue":"2","key":"10.1016\/j.entcom.2020.100342_b0175","doi-asserted-by":"crossref","first-page":"293","DOI":"10.1089\/cpb.2006.9955","article-title":"Factors influencing player preferences for heroic roles in role-playing games","volume":"10","author":"Hsu","year":"2007","journal-title":"Cyberpsychol. Behav."},{"year":"2002","series-title":"Big Five assessment","author":"de Raad","key":"10.1016\/j.entcom.2020.100342_b0180"},{"key":"10.1016\/j.entcom.2020.100342_b0185","unstructured":"P.T. Costa, R.R. McCrae, Revised NEO Personality Inventory (NEO-PI-R) and NEO Five-Factor Inventory (NEO-FFI) professional manual, Psychological Assessment Resources, 1992."},{"key":"10.1016\/j.entcom.2020.100342_b0190","doi-asserted-by":"crossref","first-page":"32","DOI":"10.1016\/j.entcom.2018.08.003","article-title":"Player behavior and personality modeling for interactive storytelling in games","volume":"28","author":"Lima","year":"2018","journal-title":"Entertain. Comput."},{"key":"10.1016\/j.entcom.2020.100342_b0195","doi-asserted-by":"crossref","first-page":"135","DOI":"10.1016\/j.paid.2014.11.053","article-title":"An Italian version of the 10-item Big Five Inventory: an application to hedonic and utilitarian shopping values","volume":"76","author":"Guido","year":"2015","journal-title":"Personality Individ. Differ."},{"issue":"2","key":"10.1016\/j.entcom.2020.100342_b0200","doi-asserted-by":"crossref","first-page":"1","DOI":"10.1371\/journal.pone.0149963","article-title":"Psychometric evaluation of Chinese-language 44-item and 10-item Big Five personality inventories, including correlations with chronotype, mindfulness and mind wandering","volume":"11","author":"Carciofo","year":"2016","journal-title":"PLoS ONE"},{"year":"2002","series-title":"Interactive Drama, Art, and Artificial Intelligence","author":"Mateas","key":"10.1016\/j.entcom.2020.100342_b0205"},{"issue":"1","key":"10.1016\/j.entcom.2020.100342_b0210","doi-asserted-by":"crossref","first-page":"33","DOI":"10.1016\/j.entcom.2013.06.004","article-title":"Draw your own story: paper and pencil interactive storytelling","volume":"5","author":"Lima","year":"2014","journal-title":"Entertain. Comput."},{"key":"10.1016\/j.entcom.2020.100342_b0215","doi-asserted-by":"crossref","unstructured":"E.S. Lima, B. Feijo, A.L. Furtado, S.D.J. Barbosa, C.T. Pozzer, A.E.M. Ciarlini, Non-branching interactive comics, in: Proceedings of the International Conference on Advances in Computer Entertainment Technology (ACE 2013), Enschede, Netherlands, 2013, pp. 230\u2013245. https:\/\/doi.org\/10.1007\/978-3-319-03161-3_16.","DOI":"10.1007\/978-3-319-03161-3_16"},{"key":"10.1016\/j.entcom.2020.100342_b0220","series-title":"Proceedings of the VIII Brazilian Symposium on Digital Games and Entertainment, Rio de Janeiro","first-page":"197","article-title":"A model for interactive TV storytelling","author":"Camanho","year":"2009"},{"key":"10.1016\/j.entcom.2020.100342_b0225","doi-asserted-by":"crossref","unstructured":"A. Gilroy, J. Porteous, F. Charles, M. Cavazza, Exploring passive user interaction for adaptive narratives, in: Proceedings of the 2012 ACM international conference on Intelligent User Interfaces, Lisbon, Portugal, 2012, pp. 119\u2013128. https:\/\/doi.org\/10.1145\/2166966.2166990.","DOI":"10.1145\/2166966.2166990"},{"key":"10.1016\/j.entcom.2020.100342_b0230","unstructured":"IMDb, Black Mirror: Bandersnatch (2018) - User Reviews. Available at: https:\/\/www.imdb.com\/title\/tt9495224\/reviews."},{"key":"10.1016\/j.entcom.2020.100342_b0235","unstructured":"C. Klimmt, C. Roth, I. Vermeulen, P. Vorderer, The Empirical Assessment of The User Experience In Interactive Storytelling: Construct Validation Of Candidate Evaluation Measures, Technical Report, Integrating Research in Interactive Storytelling \u2013 IRIS, 2010."},{"key":"10.1016\/j.entcom.2020.100342_b0240","doi-asserted-by":"crossref","unstructured":"C. Roth, P. Vorderer, C. Klimmt, The motivational appeal of interactive storytelling: towards a dimensional model of the user experience, in: International Conference on Interactive Digital Storytelling, LNCS, vol. 5915, Springer, 2009, pp. 38\u201343. https:\/\/doi.org\/10.1007\/978-3-642-10643-9_7.","DOI":"10.1007\/978-3-642-10643-9_7"},{"key":"10.1016\/j.entcom.2020.100342_b0245","doi-asserted-by":"crossref","unstructured":"R.R. McCrae, P.T. Costa, The SAGE Handbook of Personality Theory and Assessment: Volume 1 Personality Theories and Models, in: G.J. Boyle et al. (eds), 2008, p. 273\u2013294.","DOI":"10.4135\/9781849200462.n13"},{"key":"10.1016\/j.entcom.2020.100342_b0250","doi-asserted-by":"crossref","unstructured":"M. Gerlach, B. Farb, W. Revelle, L.A.N. Amaral, A robust data-driven approach identifies four personality types across four large data sets. Nature Hum. Behav. 2 (2018) 735\u2013742. https:\/\/doi.org\/10.1038\/s41562-018-0419-z.","DOI":"10.1038\/s41562-018-0419-z"}],"container-title":["Entertainment Computing"],"original-title":[],"language":"en","link":[{"URL":"https:\/\/api.elsevier.com\/content\/article\/PII:S187595211930076X?httpAccept=text\/xml","content-type":"text\/xml","content-version":"vor","intended-application":"text-mining"},{"URL":"https:\/\/api.elsevier.com\/content\/article\/PII:S187595211930076X?httpAccept=text\/plain","content-type":"text\/plain","content-version":"vor","intended-application":"text-mining"}],"deposited":{"date-parts":[[2025,10,29]],"date-time":"2025-10-29T14:46:37Z","timestamp":1761749197000},"score":1,"resource":{"primary":{"URL":"https:\/\/linkinghub.elsevier.com\/retrieve\/pii\/S187595211930076X"}},"subtitle":[],"short-title":[],"issued":{"date-parts":[[2020,5]]},"references-count":50,"alternative-id":["S187595211930076X"],"URL":"https:\/\/doi.org\/10.1016\/j.entcom.2020.100342","relation":{},"ISSN":["1875-9521"],"issn-type":[{"type":"print","value":"1875-9521"}],"subject":[],"published":{"date-parts":[[2020,5]]},"assertion":[{"value":"Elsevier","name":"publisher","label":"This article is maintained by"},{"value":"Adaptive storytelling based on personality and preference modeling","name":"articletitle","label":"Article Title"},{"value":"Entertainment Computing","name":"journaltitle","label":"Journal Title"},{"value":"https:\/\/doi.org\/10.1016\/j.entcom.2020.100342","name":"articlelink","label":"CrossRef DOI link to publisher maintained version"},{"value":"article","name":"content_type","label":"Content Type"},{"value":"\u00a9 2020 Elsevier B.V. All rights reserved.","name":"copyright","label":"Copyright"}],"article-number":"100342"}}