Programming: Bullet Hell Edition
How it works:
Add blocks to your loops. The loops will loop through them and activate their effects every x (depending on the loop) seconds. every wave you will pick a new block and every 3 you will be given a new loop. There are many (17 as of writing) different blocks so see what builds you can create and have fun!
controls:
WASD - move
E - inventory
AD/left and right arrows - switch loop editing in inventory
Pause - ESC
I really wanted to make this a dungeon crawler and add some variables to the blocks but ran out of time. Lmk if you have ideas for the game cuz I might continue development.
Made by 1 random 16 year old who didnt sleep for 4 days.
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | AlltheturtlesGames |
| Genre | Fighting, Action, Shooter |
| Made with | Godot |
| Tags | 2D, Bullet Hell, Godot, No AI, Pixel Art, Singleplayer, Top-Down |
| Content | No generative AI was used |



Comments
Log in with itch.io to leave a comment.
I can get to adding the initial blocks after the 'tutorial' popups, but i can't figure out how to actually run the loop - i press the 'A' and 'D' and arrow keys, but nothing happens?