<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Magic Bullet! Devlog - itch.io</title><link>https://alivedrive.itch.io/magic-bullet</link><item><guid>https://alivedrive.itch.io/magic-bullet/devlog/63895/better-projectiles</guid><title>Better Projectiles!</title><link>https://alivedrive.itch.io/magic-bullet/devlog/63895/better-projectiles</link><pubDate>Tue, 15 Jan 2019 11:11:06 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzE3ODAzODkucG5n/400x224%23c/j8dPyl.png"/><p>Fixed Projectile Speed, and capped Framerate at 60! To get the projectiles to work correctly for everyone, I had to multiply them by a Delta Time Vector! Thanks for playing!...</p>]]></description></item></channel></rss>