EVENT :: CASINO
With night falling, Nuadoria is still relatively pleasant without its sunshine. Stars are present and whether the atmosphere is real or fake probably doesn't matter to those who have been victim to its unforgiving atmosphere changes as of late. It seems nothing is different other than a dark from light shift, even the sillhouettes of the people who once lived here the same as ever—ghosts, memories unaware of what has befallen them and the presence of those still alive.
However, a few hours into the evening make that notion nothing is different go by the wayside. That new area that suddenly presented itself to Nuadoria without much explanation with new areas to explore but otherwise nothing of interest lights up, bringing that sector to life. Even the large looming building that was inaccessible prior has lights now as if it were in pristine condition and in use.
Closer inspection of this area is perhaps what really is the most puzzling, however, because what "seems" may actually be, afterall. This is an entertainment district with various businesses dedicated to such. Businesses that are actually, suddenly, running and have customers. And these just aren't your silhouetted type individuals running around, they're solid, completely physical. Most strange of all? If you were to talk to one, try to get their attention, they'd probably stop and give it to you. Maybe even talk to you. They don't have much to say about what is going on exactly, and they seem unaware of any events about death and destruction if you were try to relay it to them, but these "people" can hold conversations and laugh and touch and all around present a feeling that it's not quite so empty in Nuadoria anymore.
Those with suspicions may wonder what exactly is going on, but at present nothing out of the ordinary to identify the problem is present. And there is nothing to suggest that these people are not real, living, breathing people other than the fact they all just suddenly appeared and, for whatever reason, will not leave this district of the city.
And if your characters were curious enough about that large building, suddenly so appealing and sophisticated, they could enter. The security at the door will only let them in so far without the proper dress attire (you'll need to go formal suit and tie or dress to get in), they'll allow you in far enough to see this is ... what appears to be a large luxury casino. And, this place, too, is not empty. There are people on the gambling floor—laughing, drinking, whatever else—and although you can't really see it, there seems to be more to this place than just that open floor. More entertainment, most likely, and maybe even it's styled like a resort. But you'll have to adhere to the rules to get any more of a look and you'll be ushered back outside until you do so.
It's strange, for something so random to appear. Maybe even suspicious. But the atmosphere is sort of welcoming if nothing else with that hope to be able to get away from the harsher realities of the present.
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OOC INFORMATION :: THE CASINO
+ Characters will find that, should they choose to enter this place according to the rules that they will be given a random amount of chips (without any payment on their part) to go and use around the area. The chips are used like money as well as for gambling purposes, so if they choose to get a drink or food (as there is a restrauant) they'll be all set. It works for anything, really.
+ The Casino is set up like a rather large single building resort and there are several options for entertainment without venturing out into the rest of the district: the casino itself is obvious, but there are also bars (high class ones, if you want a more rugged one there are plenty outside the building!), restaurants, hotel rooms (and all hotel amenities—it'd be nice to sleep in a real luxury bed right?), dance entertainment (yeah, even that kind), and even dinner and show styled entertainment (and honestly, if you guys can think of anything else you want to put in there, go for it.).
+ Everyone in there is real. They'll react to your characters presence in every way someone else would. There is absolutely nothing odd about them other than that they just weren't anywhere to be found hours ago during the daylight. Asking them that will get you some weird answers: some might say where they were, some might laugh and just call your character crazy, others might just simply say they for some reason don't remember (late night before)?
+ There is always the typical entertainment and etc. to do, but there will also be a few specialized events that the casino will be holding. If your characters want to participate, they're welcome to.
+ This event is going to last about five days in game time. When morning comes, if your characters are still in the entertainment district they'll notice there are actually still people around, albeit it a significantly LESS amount of them. The activity picks back up when the sun sets.
+ We'll be doing the event as both an open log and separate logs for any individuals who want to branch from the main casino area. (More info on that once I put the log up). I THINK this will work smoothly, but I've been known to be wrong ;;; A lot, even.
+ Something to remember. Some of the entertainment/people in this place are highly sexualized. There's alcohol and a hell of a lot of other things going on. Your characters are welcome to do what they want as long as it's in character for them to do so (aka don't have your 15 year old character adorable bring a hooker to a hotel room OKAY? AND DON'T let your 15 year old character get molested by a hooker either B|). That said, assumptions abound, have fun, it's a party /o/
+ Last thing: your characters will notice that their little animal friends will disappear once they enter the casino and only reappear once they leave.** Likewise, any magical ability they have is gone. They are completely normal people regardless and if your character notices/questions anyone about it, they'll simply tell you the truth: it's a security measure placed by the casino to minimize conflict and danger. Likewise, weapons and guns and etc. are very hard to smuggle through, it doesn't matter who you are. If you do have your character get it smuggled in, they better have a damn good explanation of how they did it.
**The exception is Azmeth, who is with Rhode. He's the only one that can enter the casino, and if he does, he'll take on a human form. So if you notice Rhodesitting on the shoulders of with this guy, yeah. That's him :) Don't go near him. He's technically an NPC, but as of right now does not act independently of Rhode.
And of course, should your characters cause a scene, get into a fight, try to start one? Security will be on their ass so fast and throw them out for the night. SO PLAY NICE BABIES.
Seriously guys, brawl = thrown out. TAKE YOUR DRUNK FIGHTS OUTSIDE PLZ.
However, a few hours into the evening make that notion nothing is different go by the wayside. That new area that suddenly presented itself to Nuadoria without much explanation with new areas to explore but otherwise nothing of interest lights up, bringing that sector to life. Even the large looming building that was inaccessible prior has lights now as if it were in pristine condition and in use.
Closer inspection of this area is perhaps what really is the most puzzling, however, because what "seems" may actually be, afterall. This is an entertainment district with various businesses dedicated to such. Businesses that are actually, suddenly, running and have customers. And these just aren't your silhouetted type individuals running around, they're solid, completely physical. Most strange of all? If you were to talk to one, try to get their attention, they'd probably stop and give it to you. Maybe even talk to you. They don't have much to say about what is going on exactly, and they seem unaware of any events about death and destruction if you were try to relay it to them, but these "people" can hold conversations and laugh and touch and all around present a feeling that it's not quite so empty in Nuadoria anymore.
Those with suspicions may wonder what exactly is going on, but at present nothing out of the ordinary to identify the problem is present. And there is nothing to suggest that these people are not real, living, breathing people other than the fact they all just suddenly appeared and, for whatever reason, will not leave this district of the city.
And if your characters were curious enough about that large building, suddenly so appealing and sophisticated, they could enter. The security at the door will only let them in so far without the proper dress attire (you'll need to go formal suit and tie or dress to get in), they'll allow you in far enough to see this is ... what appears to be a large luxury casino. And, this place, too, is not empty. There are people on the gambling floor—laughing, drinking, whatever else—and although you can't really see it, there seems to be more to this place than just that open floor. More entertainment, most likely, and maybe even it's styled like a resort. But you'll have to adhere to the rules to get any more of a look and you'll be ushered back outside until you do so.
It's strange, for something so random to appear. Maybe even suspicious. But the atmosphere is sort of welcoming if nothing else with that hope to be able to get away from the harsher realities of the present.
--------------
+ Characters will find that, should they choose to enter this place according to the rules that they will be given a random amount of chips (without any payment on their part) to go and use around the area. The chips are used like money as well as for gambling purposes, so if they choose to get a drink or food (as there is a restrauant) they'll be all set. It works for anything, really.
+ The Casino is set up like a rather large single building resort and there are several options for entertainment without venturing out into the rest of the district: the casino itself is obvious, but there are also bars (high class ones, if you want a more rugged one there are plenty outside the building!), restaurants, hotel rooms (and all hotel amenities—it'd be nice to sleep in a real luxury bed right?), dance entertainment (yeah, even that kind), and even dinner and show styled entertainment (and honestly, if you guys can think of anything else you want to put in there, go for it.).
+ Everyone in there is real. They'll react to your characters presence in every way someone else would. There is absolutely nothing odd about them other than that they just weren't anywhere to be found hours ago during the daylight. Asking them that will get you some weird answers: some might say where they were, some might laugh and just call your character crazy, others might just simply say they for some reason don't remember (late night before)?
+ There is always the typical entertainment and etc. to do, but there will also be a few specialized events that the casino will be holding. If your characters want to participate, they're welcome to.
+ This event is going to last about five days in game time. When morning comes, if your characters are still in the entertainment district they'll notice there are actually still people around, albeit it a significantly LESS amount of them. The activity picks back up when the sun sets.
+ We'll be doing the event as both an open log and separate logs for any individuals who want to branch from the main casino area. (More info on that once I put the log up). I THINK this will work smoothly, but I've been known to be wrong ;;; A lot, even.
+ Something to remember. Some of the entertainment/people in this place are highly sexualized. There's alcohol and a hell of a lot of other things going on. Your characters are welcome to do what they want as long as it's in character for them to do so (aka don't have your 15 year old character adorable bring a hooker to a hotel room OKAY? AND DON'T let your 15 year old character get molested by a hooker either B|). That said, assumptions abound, have fun, it's a party /o/
+ Last thing: your characters will notice that their little animal friends will disappear once they enter the casino and only reappear once they leave.** Likewise, any magical ability they have is gone. They are completely normal people regardless and if your character notices/questions anyone about it, they'll simply tell you the truth: it's a security measure placed by the casino to minimize conflict and danger. Likewise, weapons and guns and etc. are very hard to smuggle through, it doesn't matter who you are. If you do have your character get it smuggled in, they better have a damn good explanation of how they did it.
**The exception is Azmeth, who is with Rhode. He's the only one that can enter the casino, and if he does, he'll take on a human form. So if you notice Rhode
And of course, should your characters cause a scene, get into a fight, try to start one? Security will be on their ass so fast and throw them out for the night. SO PLAY NICE BABIES.
Seriously guys, brawl = thrown out. TAKE YOUR DRUNK FIGHTS OUTSIDE PLZ.
