<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>DevLogger Devlog - itch.io</title><link>https://aaronlu.itch.io/devlogger</link><description>Here is my DevLog</description><item><guid>https://aaronlu.itch.io/devlogger/devlog/32597/week-1314-a-prism-of-my-own-making</guid><title>Week 13/14: A P.R.I.S.M. of My Own Making</title><link>https://aaronlu.itch.io/devlogger/devlog/32597/week-1314-a-prism-of-my-own-making</link><pubDate>Mon, 30 Apr 2018 22:51:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week, I finally figured out the line of sight issues and implemented that, created two meshes and added the girl model into the scene. Control is now scrolling only. For this week, I want to focu...</p>]]></description></item><item><guid>https://aaronlu.itch.io/devlogger/devlog/26631/weak-6-dearly-postdepartem</guid><title>Weak 6: Dearly Postdepartem</title><link>https://aaronlu.itch.io/devlogger/devlog/26631/weak-6-dearly-postdepartem</link><pubDate>Thu, 08 Mar 2018 07:27:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This game is about my experiences of alienation and loss of meaning that happened to take place on the Hong Kong metro system. Initially I wanted to do something with path-finding and social anxiety b...</p>]]></description></item><item><guid>https://aaronlu.itch.io/devlogger/devlog/25411/week-5-disillusioned-crunch</guid><title>Week 5: Disillusioned Crunch</title><link>https://aaronlu.itch.io/devlogger/devlog/25411/week-5-disillusioned-crunch</link><pubDate>Mon, 26 Feb 2018 22:37:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I kinda spent this week doing a 180 of my original goals for this project, instead of a socially awkward subway simulator, I decided to scale down my approach and make a simple first-person interactiv...</p>]]></description></item><item><guid>https://aaronlu.itch.io/devlogger/devlog/24758/week-4-sub-par-jams</guid><title>Week 4: Sub-par Jams</title><link>https://aaronlu.itch.io/devlogger/devlog/24758/week-4-sub-par-jams</link><pubDate>Mon, 19 Feb 2018 21:36:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game that I am going to create is about social etiquette on the Hong Kong MTR(Hong Kong Metro). Growing up in Hong Kong and being a socially awkward person I found myself being unable to utter bas...</p>]]></description></item><item><guid>https://aaronlu.itch.io/devlogger/devlog/23650/week-3-archconjecture-perforation-and-gms</guid><title>Week 3: Arch(conjecture), Perforation, and Gms</title><link>https://aaronlu.itch.io/devlogger/devlog/23650/week-3-archconjecture-perforation-and-gms</link><pubDate>Fri, 09 Feb 2018 22:09:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>1. In your words, what is software architecture, and how do you think about it in relation to making a game in Unity? Software architecture is about good design and specifically its relationship with...</p>]]></description></item><item><guid>https://aaronlu.itch.io/devlogger/devlog/23275/week-2-10print</guid><title>Week 2: 10PRINT</title><link>https://aaronlu.itch.io/devlogger/devlog/23275/week-2-10print</link><pubDate>Tue, 06 Feb 2018 03:17:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>What the heck is &quot;platform studies&quot;? &quot;Platform Studies&quot;  is study of the low-level code that comprises the BIOS, OS, Firmware etc. In the 10PRINT code, what does &quot;10&quot; do? The &quot;10&quot; is the line number w...</p>]]></description></item><item><guid>https://aaronlu.itch.io/devlogger/devlog/22536/week-1-an-entry-into-development-the-door-problem</guid><title>Week 1: An Entry Into Development (The Door Problem)</title><link>https://aaronlu.itch.io/devlogger/devlog/22536/week-1-an-entry-into-development-the-door-problem</link><pubDate>Tue, 30 Jan 2018 02:59:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Which sounds like the best job to you? I would probably say that Writer or Project Manager seem like the best job to me, I like delegating tasks and organizing to enact a shared vision, rather than my...</p>]]></description></item></channel></rss>