Important
This is not the MIT-licensed open source 8th Wall engine. That is in a separate repository which can be found here.
See https://8thwall.org/docs/engine/overview for a more detailed guide.
<script src="https://cdn.jsdelivr.net/npm/@8thwall/engine-binary@1/dist/xr.js" async crossorigin="anonymous" data-preload-chunks="slam"></script>npm install @8thwall/engine-binary
You will need to copy the included artifacts into your dist folder, for example in webpack:
new CopyWebpackPlugin({
patterns: [
{
from: 'node_modules/@8thwall/engine-binary/dist',
to: 'external/xr',
}
]
})You can then load the SDK by adding the following to index.html:
<script src="./external/xr/xr.js" async data-preload-chunks="slam"></script>When importing the package, you will get a simple helper for accessing XR8 once it is loaded. This promise will only resolve if the script tag is included in the HTML.
import {XR8Promise} from '@8thwall/engine-binary'
XR8Promise.then((XR8) => XR8.XrController.configure({}))The 8th Wall engine binary includes the core AR capabilities that power 8th Wall experiences, including:
- World Effects
- Face Effects
- Image Targets
- Sky Effects
- Absolute Scale
The 8th Wall engine binary does not include:
- Source code access
- The ability to modify or recompile the engine
- Niantic Spatial products such as VPS, Lightship Maps, or the Geospatial Browser
- Hand Tracking
The Distributed Engine Binary is available through a limited-use license which places restrictions on how it can be used. The full license text is here. Please see the Permitted Use FAQ and Attribution Guidelines for more information.