Alpha

Roadmap

VS1: Creative Mode

January 27, 2025

Enhanced Creative Mode with powerful building tools!
New VRAGE3 engine, 25cm unified grid system, blueprint building, Grid undo/redo, and more!

VS1.1: UGC Steam Workshop

March 10, 2025

In-game workshop connected to Steam Workshop.
Share your creations with other players!

VS1.2: Improved Mechanics

April 14, 2025

Target-based grid control, Paint Gun Undo-Redo, Off-center 3rd Person Camera, and much more!

VS1.5: Modding Support

June 24, 2025

VRAGE HUB, VRAGE Editor, and other tools.

Weekly Updates

Spring & Summer 2025

Adding new Blocks every week - Conveyor Tubes & Adaptors, and much more!

VS2: Planets & Survival Foundations

December 1, 2025

Explore planets and our new Almagest System. Utilize new tools like backpack building and projection building, while experiencing improved progression and engaging challenges.

New Contracts & Sectors

Q1 2026

Adding new Colonization Contracts and Sectors to the Almagest System.

VS2.2: Mechanical Blocks & Weapons

March 23, 2026

Mechanical Blocks & Subgrids, Block Tools, Weapons, Area Welding, Block Wrappers, full GPS System, and much more!

VS2.3: Survival Extensions

2026

Wheels, Hinges, LCDs, Wind Turbines, combat improvements, and more!

VS3: Water

2026

Planetary-scale volumetric water transforms gameplay. Engineer across oceans, rivers, and lakes. Construct boats and submarines for underwater exploration.

VS4: NPCs & Cooperative Multiplayer

2026

4-player gameplay and the first iteration of interactive non-player characters.
Two development teams are working in parallel on VS3 and VS4, so the final release order may depend on which reaches completion first.

...and more!

Full Multiplayer, Storyline & Campaign

We have exciting plans for additional Vertical Slices that will expand upon core mechanics, introduce new features, and ultimately build towards a complete Space Engineers 2 experience.

Creation & Destruction Never Felt This Good!

Become a Space Engineer today!

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Summarization