Roadmap
VS1: Creative Mode
January 27, 2025
Enhanced Creative Mode with powerful building tools!
New VRAGE3 engine, 25cm unified grid system, blueprint building, Grid undo/redo, and more!
VS1.1: UGC Steam Workshop
March 10, 2025
In-game workshop connected to Steam Workshop.
Share your creations with other players!
VS1.2: Improved Mechanics
April 14, 2025
Target-based grid control, Paint Gun Undo-Redo, Off-center 3rd Person Camera, and much more!
Weekly Updates
Spring & Summer 2025
Adding new Blocks every week - Conveyor Tubes & Adaptors, and much more!
VS2: Planets & Survival Foundations
December 1, 2025
Explore planets and our new Almagest System. Utilize new tools like backpack building and projection building, while experiencing improved progression and engaging challenges.
New Contracts & Sectors
Q1 2026
Adding new Colonization Contracts and Sectors to the Almagest System.
VS2.2: Mechanical Blocks & Weapons
March 23, 2026
Mechanical Blocks & Subgrids, Block Tools, Weapons, Area Welding, Block Wrappers, full GPS System, and much more!
VS2.3: Survival Extensions
2026
Wheels, Hinges, LCDs, Wind Turbines, combat improvements, and more!
VS3: Water
2026
Planetary-scale volumetric water transforms gameplay. Engineer across oceans, rivers, and lakes. Construct boats and submarines for underwater exploration.
VS4: NPCs & Cooperative Multiplayer
2026
4-player gameplay and the first iteration of interactive non-player characters.
Two development teams are working in parallel on VS3 and VS4, so the final release order may depend on which reaches completion first.
...and more!
Full Multiplayer, Storyline & Campaign
We have exciting plans for additional Vertical Slices that will expand upon core mechanics, introduce new features, and ultimately build towards a complete Space Engineers 2 experience.