When good isn't good enough, Jacob delivers excellence.
"Software and cathedrals are much the same — first we build them, then we pray"
Kernel Sanders (based on Colonel Sanders) is a small RISC-V kernel I made for fun, with a focus on simplicity and learning
Custom-built software for processing and timelapsing a large dataset of dashcam footage from a cross-country roadtrip
Made in Rust, forceps is a light and async disk database/cache that works as an alternative to projects like RocksDB
Blocky UI is a FiveM menu library meant as a CPU-light version of NativeUI and other native-based menus
My very fast implementation of Conway's Game of Life, with optional console rendering and import/export features